Analysis, design and development of an online vocabulary game for Arabic elementary learners / Muhammad Sabri Sahrir

This study was aimed at the design and development of an online Arabic vocabulary learning games prototype for pre-university Arabic elementary level learners at the Centre for Foundation Studies (CFS), International Islamic University Malaysia (HUM), Petaling Jaya, Selangor. The design and developm...

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Main Author: Sahrir, Muhammad Sabri
Format: Thesis
Language:English
Published: 2011
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Online Access:https://ir.uitm.edu.my/id/eprint/14070/1/14070.pdf
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spelling my-uitm-ir.140702022-12-16T03:09:20Z Analysis, design and development of an online vocabulary game for Arabic elementary learners / Muhammad Sabri Sahrir 2011-06 Sahrir, Muhammad Sabri Computer games. Computer simulated games. Electronic games Computers in education. Information technology Blended learning. Computer assisted instruction. Programmed instruction This study was aimed at the design and development of an online Arabic vocabulary learning games prototype for pre-university Arabic elementary level learners at the Centre for Foundation Studies (CFS), International Islamic University Malaysia (HUM), Petaling Jaya, Selangor. The design and development of this prototype started with an analysis of three theories relating to the Vocabulary Learning Theory by Nation (2001), Theory of Multimedia Learning by Mayer (2001) and Theory of Digital Game-Based Learning by Prensky (2001). The above mentioned theories have been further complemented with the Front-End Analysis (Richey et al. 2004) to study the problem in learning the Arabic language among students and lecturers, their early perception, learning needs, prior suggestions and comments towards the design and development process of the games prototype. The modified ADDIE model has been chosen as the instructional design (ID) generic model research framework in this study by using research methods and procedures of design and development research (DDR) as suggested by Richey and Klein (2007) in five different phases of analysis, design, development, implementation and evaluation. The participants who were purposively sampled comprised 215 learners, 16 lecturers, 14 experts in instructional design (ID), Arabic subject matter expert (SME) and game-based learning (GBL), 2 technical staff from information technology (IT) unit and 2 programmers. The mixed method approach employed techniques such as descriptive quantitative survey, open-ended questionnaires, interviews, think aloud method, content analysis, field notes, class observation and testimonial. The evaluation of the usability, practicality and effectiveness of the games prototype was conducted based on Tessmer's (1993) adapted evaluation framework. It was divided into three main phases of pre-formative evaluation, formative evaluation 1 and formative evaluation 2. This study contributed theoretically in the form of 'design principles' and practically in the design and development of an online Arabic vocabulary learning games prototype. Findings from the evaluation process showed that the Arabic online game scored highly in terms of the learners' perception, concentration and knowledge improvement. The game scored moderately on the aspect of immersion. Analysis of from the qualitative data also indicated participants' agreement on the of usability, practicality and effectiveness of this games prototype. Suggestions and comments from the different participants were synthesized and incorporated with the findings to guide further improvement of the game prototype and to inform future research. 2011-06 Thesis https://ir.uitm.edu.my/id/eprint/14070/ https://ir.uitm.edu.my/id/eprint/14070/1/14070.pdf text en public phd doctoral Universiti Teknologi MARA (UiTM) Faculty of Education Alias, Nor Aziah (Assoc Prof Dr) Mohd Ghalib, Mohd Feham (Asst. Prof. Dr.)
institution Universiti Teknologi MARA
collection UiTM Institutional Repository
language English
advisor Alias, Nor Aziah (Assoc Prof Dr)
Mohd Ghalib, Mohd Feham (Asst. Prof. Dr.)
topic Computer games
Computer simulated games
Electronic games
Computer games
Computer simulated games
Electronic games
Computer games
Computer simulated games
Electronic games
spellingShingle Computer games
Computer simulated games
Electronic games
Computer games
Computer simulated games
Electronic games
Computer games
Computer simulated games
Electronic games
Sahrir, Muhammad Sabri
Analysis, design and development of an online vocabulary game for Arabic elementary learners / Muhammad Sabri Sahrir
description This study was aimed at the design and development of an online Arabic vocabulary learning games prototype for pre-university Arabic elementary level learners at the Centre for Foundation Studies (CFS), International Islamic University Malaysia (HUM), Petaling Jaya, Selangor. The design and development of this prototype started with an analysis of three theories relating to the Vocabulary Learning Theory by Nation (2001), Theory of Multimedia Learning by Mayer (2001) and Theory of Digital Game-Based Learning by Prensky (2001). The above mentioned theories have been further complemented with the Front-End Analysis (Richey et al. 2004) to study the problem in learning the Arabic language among students and lecturers, their early perception, learning needs, prior suggestions and comments towards the design and development process of the games prototype. The modified ADDIE model has been chosen as the instructional design (ID) generic model research framework in this study by using research methods and procedures of design and development research (DDR) as suggested by Richey and Klein (2007) in five different phases of analysis, design, development, implementation and evaluation. The participants who were purposively sampled comprised 215 learners, 16 lecturers, 14 experts in instructional design (ID), Arabic subject matter expert (SME) and game-based learning (GBL), 2 technical staff from information technology (IT) unit and 2 programmers. The mixed method approach employed techniques such as descriptive quantitative survey, open-ended questionnaires, interviews, think aloud method, content analysis, field notes, class observation and testimonial. The evaluation of the usability, practicality and effectiveness of the games prototype was conducted based on Tessmer's (1993) adapted evaluation framework. It was divided into three main phases of pre-formative evaluation, formative evaluation 1 and formative evaluation 2. This study contributed theoretically in the form of 'design principles' and practically in the design and development of an online Arabic vocabulary learning games prototype. Findings from the evaluation process showed that the Arabic online game scored highly in terms of the learners' perception, concentration and knowledge improvement. The game scored moderately on the aspect of immersion. Analysis of from the qualitative data also indicated participants' agreement on the of usability, practicality and effectiveness of this games prototype. Suggestions and comments from the different participants were synthesized and incorporated with the findings to guide further improvement of the game prototype and to inform future research.
format Thesis
qualification_name Doctor of Philosophy (PhD.)
qualification_level Doctorate
author Sahrir, Muhammad Sabri
author_facet Sahrir, Muhammad Sabri
author_sort Sahrir, Muhammad Sabri
title Analysis, design and development of an online vocabulary game for Arabic elementary learners / Muhammad Sabri Sahrir
title_short Analysis, design and development of an online vocabulary game for Arabic elementary learners / Muhammad Sabri Sahrir
title_full Analysis, design and development of an online vocabulary game for Arabic elementary learners / Muhammad Sabri Sahrir
title_fullStr Analysis, design and development of an online vocabulary game for Arabic elementary learners / Muhammad Sabri Sahrir
title_full_unstemmed Analysis, design and development of an online vocabulary game for Arabic elementary learners / Muhammad Sabri Sahrir
title_sort analysis, design and development of an online vocabulary game for arabic elementary learners / muhammad sabri sahrir
granting_institution Universiti Teknologi MARA (UiTM)
granting_department Faculty of Education
publishDate 2011
url https://ir.uitm.edu.my/id/eprint/14070/1/14070.pdf
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