ICT learning prototype for secondary student in rural area using rule-based / Siti Nadiah Noor Azmi

Interactive multimedia is one of the medium for learning, also known as Computer-based Learning has widely utilized for instruction and learning aid especially with classroom computer. Besides, as an integral part of education, the Information and Communication Technology (ICT) has made a path into...

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Bibliographic Details
Main Author: Noor Azmi, Siti Nadiah
Format: Thesis
Language:English
Published: 2015
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/14594/1/TD_SITI%20NADIAH%20NOOR%20AZMI%20CS%2015_5.pdf
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Summary:Interactive multimedia is one of the medium for learning, also known as Computer-based Learning has widely utilized for instruction and learning aid especially with classroom computer. Besides, as an integral part of education, the Information and Communication Technology (ICT) has made a path into learning and education which give a positive impact towards learning outcome. Furthermore, the developments of courseware mostly to assist students achieve the resolution on learning ICT in schools as well as being applied outside the wide world. In reality, the digital divide is an efficient path to access into digital technologies, but the limited access of internet in rural areas has widened up the gap of technology development between urban and rural area. This project aims to develop a learning prototype in order to help students in the rural area of Sekolah Menengah Kebangsaan Tengku Temenggung Ahmad (SMKTTA) to enhance ICT knowledge and skills among students. Nevertheless, schools in rural area play an importance role to develop the knowledge and skills among students as well as helping develop the country. Rule-based technique is been used in this project. In this project, a methodology based on ADDIE Instruction System Model focus on five phase which are Analysis, Design, Development, Implementation and Evaluation. The research instrument was in the form of questionnaire that consisted of various attributes included content, comfortability toward computer, confidentiality of following the task given and equipment that available for the students. As a conclusion, the project’s objectives are achieved and there are some recommendations to improve the project and make it more efficient. For the improvement, this project should cover other type of syllabus and intend to dual language.