Learner's belief on their English oral acquisition through role-play activities: a case study of part 2 diploma students of Universiti Teknologi Mara (UiTM) Segamat / Mohd Izuan Ismail

This study is intended to investigate the beliefs and perceptions of Part 2 diploma students of Universiti Teknologi MARA (UiTM) Segamat towards their oral English acquisition through the five proposed roleplay activities: Drama, Project Runway, The Discussion, The Business and Show & Tell. The...

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Main Author: Ismail, Mohd Izuan
Format: Thesis
Language:English
Published: 2011
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/14915/1/TM_MOHD%20IZUAN%20ISMAIL%20ED%2011_5.PDF
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spelling my-uitm-ir.149152022-04-06T04:11:51Z Learner's belief on their English oral acquisition through role-play activities: a case study of part 2 diploma students of Universiti Teknologi Mara (UiTM) Segamat / Mohd Izuan Ismail 2011-05 Ismail, Mohd Izuan Malaysia Oral communication This study is intended to investigate the beliefs and perceptions of Part 2 diploma students of Universiti Teknologi MARA (UiTM) Segamat towards their oral English acquisition through the five proposed roleplay activities: Drama, Project Runway, The Discussion, The Business and Show & Tell. The objective of the study is to find out the relationship between the Beliefs About Language Learning Inventory (BALLI) items and students’ beliefs in the English language, the perceptions of these respondents towards role-play activities, which of these role-play activities is the most interesting for them to use English and whether these role-play activities can change their perception towards the English language. To accomplish this study, sixty questionnaires were distributed to the respondents from the three classes: D2C1, D2T1 and D2T2. Through the questionnaires, the researcher attempted to answer five research questions. From the data gathered, the findings of the research proved that there is a positive relationship between BALLI and respondents’ belief. In addition, the findings also showed that the most interesting role-play activity for respondent is Project Runway. Furthermore, the findings also revealed respondents’ thoughts about the issue and their opinion on how to improve role-play activities. 2011-05 Thesis https://ir.uitm.edu.my/id/eprint/14915/ https://ir.uitm.edu.my/id/eprint/14915/1/TM_MOHD%20IZUAN%20ISMAIL%20ED%2011_5.PDF text en public mphil masters Universiti Teknologi MARA Faculty of Education
institution Universiti Teknologi MARA
collection UiTM Institutional Repository
language English
topic Malaysia
Oral communication
spellingShingle Malaysia
Oral communication
Ismail, Mohd Izuan
Learner's belief on their English oral acquisition through role-play activities: a case study of part 2 diploma students of Universiti Teknologi Mara (UiTM) Segamat / Mohd Izuan Ismail
description This study is intended to investigate the beliefs and perceptions of Part 2 diploma students of Universiti Teknologi MARA (UiTM) Segamat towards their oral English acquisition through the five proposed roleplay activities: Drama, Project Runway, The Discussion, The Business and Show & Tell. The objective of the study is to find out the relationship between the Beliefs About Language Learning Inventory (BALLI) items and students’ beliefs in the English language, the perceptions of these respondents towards role-play activities, which of these role-play activities is the most interesting for them to use English and whether these role-play activities can change their perception towards the English language. To accomplish this study, sixty questionnaires were distributed to the respondents from the three classes: D2C1, D2T1 and D2T2. Through the questionnaires, the researcher attempted to answer five research questions. From the data gathered, the findings of the research proved that there is a positive relationship between BALLI and respondents’ belief. In addition, the findings also showed that the most interesting role-play activity for respondent is Project Runway. Furthermore, the findings also revealed respondents’ thoughts about the issue and their opinion on how to improve role-play activities.
format Thesis
qualification_name Master of Philosophy (M.Phil.)
qualification_level Master's degree
author Ismail, Mohd Izuan
author_facet Ismail, Mohd Izuan
author_sort Ismail, Mohd Izuan
title Learner's belief on their English oral acquisition through role-play activities: a case study of part 2 diploma students of Universiti Teknologi Mara (UiTM) Segamat / Mohd Izuan Ismail
title_short Learner's belief on their English oral acquisition through role-play activities: a case study of part 2 diploma students of Universiti Teknologi Mara (UiTM) Segamat / Mohd Izuan Ismail
title_full Learner's belief on their English oral acquisition through role-play activities: a case study of part 2 diploma students of Universiti Teknologi Mara (UiTM) Segamat / Mohd Izuan Ismail
title_fullStr Learner's belief on their English oral acquisition through role-play activities: a case study of part 2 diploma students of Universiti Teknologi Mara (UiTM) Segamat / Mohd Izuan Ismail
title_full_unstemmed Learner's belief on their English oral acquisition through role-play activities: a case study of part 2 diploma students of Universiti Teknologi Mara (UiTM) Segamat / Mohd Izuan Ismail
title_sort learner's belief on their english oral acquisition through role-play activities: a case study of part 2 diploma students of universiti teknologi mara (uitm) segamat / mohd izuan ismail
granting_institution Universiti Teknologi MARA
granting_department Faculty of Education
publishDate 2011
url https://ir.uitm.edu.my/id/eprint/14915/1/TM_MOHD%20IZUAN%20ISMAIL%20ED%2011_5.PDF
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