Mari belajar Arab application using game-based learning / Muhammad Azizi Shahril

The purpose of this project invention was to design and develop Mari Belajar Arab Application which is an enjoyable mobile game application at doing Arabic knowledge drills in Arabic subject for primary school students. The ADDIE method was implemented to design and develop the Mari Belajar Arab App...

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Main Author: Shahril, Muhammad Azizi
Format: Thesis
Language:English
Published: 2017
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/18930/1/TD_MUHAMMAD%20AZIZI%20SHAHRIL%20M%20CS%2017_5.pdf
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id my-uitm-ir.18930
record_format uketd_dc
spelling my-uitm-ir.189302018-02-05T03:58:02Z Mari belajar Arab application using game-based learning / Muhammad Azizi Shahril 2017 Shahril, Muhammad Azizi Electronic Computers. Computer Science Application software The purpose of this project invention was to design and develop Mari Belajar Arab Application which is an enjoyable mobile game application at doing Arabic knowledge drills in Arabic subject for primary school students. The ADDIE method was implemented to design and develop the Mari Belajar Arab Application which is comprises of five phases that need to be completed by sequence which are analysis phase, design phase, development phase, implementation phase and evaluation phase. The findings suggest the combination of the gaming element with Game-Based Learning element can give enjoyment to student in learning Arabic language. 2017 Thesis https://ir.uitm.edu.my/id/eprint/18930/ https://ir.uitm.edu.my/id/eprint/18930/1/TD_MUHAMMAD%20AZIZI%20SHAHRIL%20M%20CS%2017_5.pdf text en public dphil degree Universiti Teknologi MARA , Melaka Faculty of Computer and Mathematical Sciences
institution Universiti Teknologi MARA
collection UiTM Institutional Repository
language English
topic Electronic Computers
Computer Science
Application software
spellingShingle Electronic Computers
Computer Science
Application software
Shahril, Muhammad Azizi
Mari belajar Arab application using game-based learning / Muhammad Azizi Shahril
description The purpose of this project invention was to design and develop Mari Belajar Arab Application which is an enjoyable mobile game application at doing Arabic knowledge drills in Arabic subject for primary school students. The ADDIE method was implemented to design and develop the Mari Belajar Arab Application which is comprises of five phases that need to be completed by sequence which are analysis phase, design phase, development phase, implementation phase and evaluation phase. The findings suggest the combination of the gaming element with Game-Based Learning element can give enjoyment to student in learning Arabic language.
format Thesis
qualification_name Doctor of Philosophy (PhD.)
qualification_level Bachelor degree
author Shahril, Muhammad Azizi
author_facet Shahril, Muhammad Azizi
author_sort Shahril, Muhammad Azizi
title Mari belajar Arab application using game-based learning / Muhammad Azizi Shahril
title_short Mari belajar Arab application using game-based learning / Muhammad Azizi Shahril
title_full Mari belajar Arab application using game-based learning / Muhammad Azizi Shahril
title_fullStr Mari belajar Arab application using game-based learning / Muhammad Azizi Shahril
title_full_unstemmed Mari belajar Arab application using game-based learning / Muhammad Azizi Shahril
title_sort mari belajar arab application using game-based learning / muhammad azizi shahril
granting_institution Universiti Teknologi MARA , Melaka
granting_department Faculty of Computer and Mathematical Sciences
publishDate 2017
url https://ir.uitm.edu.my/id/eprint/18930/1/TD_MUHAMMAD%20AZIZI%20SHAHRIL%20M%20CS%2017_5.pdf
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