Mobile game as a learning aid for C++ control structure / Nur Afiqah Nabilah Noor Aris

“Mobile game as a Learning Aid for C++ Control Structure” is a mobile game-based learning application that is built for first year students of C++ programming course and students who want to learn about control structure in programming. A finding found that a majority of first year students who unde...

Full description

Saved in:
Bibliographic Details
Main Author: Noor Aris, Nur Afiqah Nabilah
Format: Thesis
Language:English
Published: 2017
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/18938/1/TD_NUR%20AFIQAH%20NABILAH%20NOOR%20ARIS%20M%20CS%2017_5.pdf
Tags: Add Tag
No Tags, Be the first to tag this record!
id my-uitm-ir.18938
record_format uketd_dc
spelling my-uitm-ir.189382018-01-29T08:06:15Z Mobile game as a learning aid for C++ control structure / Nur Afiqah Nabilah Noor Aris 2017 Noor Aris, Nur Afiqah Nabilah Programming languages (Electronic computers) C (Computer program language). C++ Computer games “Mobile game as a Learning Aid for C++ Control Structure” is a mobile game-based learning application that is built for first year students of C++ programming course and students who want to learn about control structure in programming. A finding found that a majority of first year students who undergo computer programming course were found to have problem in understanding computer programming subject. Second problem found is the level of students’ understanding toward control structures such as while, do-while, for, goto is one of the weakest among all sub topics in programming language. The last problem found in this research is some other factors that lead to poor performance in programming are student’s lack of interest to learn and a syllabus that focused too much on theory. The first objective of this application is to design a game to teach the concept of control structure in C++ using the game-based learning. Second objective is to develop the designed application and last objective is to test the usability of the application. This application used the Constructivism learning theories. The game genre applied is adventure game. Usability testing has been conducted to the respondent at UITM Campus Jasin, Melaka. The respondent consists of students of semester one in Bachelor of Computer Science and Diploma in Computer Science. Result shows that the knowledge of the respondent increasing after using this application. The graph from the pre-test and post-test differs a lot in a positive way. Therefore, this application can be improved in the future to have a better result. 2017 Thesis https://ir.uitm.edu.my/id/eprint/18938/ https://ir.uitm.edu.my/id/eprint/18938/1/TD_NUR%20AFIQAH%20NABILAH%20NOOR%20ARIS%20M%20CS%2017_5.pdf text en public dphil degree Universiti Teknologi MARA , Melaka Faculty of Computer and Mathematical Sciences
institution Universiti Teknologi MARA
collection UiTM Institutional Repository
language English
topic Programming languages (Electronic computers)
Programming languages (Electronic computers)
Computer games
spellingShingle Programming languages (Electronic computers)
Programming languages (Electronic computers)
Computer games
Noor Aris, Nur Afiqah Nabilah
Mobile game as a learning aid for C++ control structure / Nur Afiqah Nabilah Noor Aris
description “Mobile game as a Learning Aid for C++ Control Structure” is a mobile game-based learning application that is built for first year students of C++ programming course and students who want to learn about control structure in programming. A finding found that a majority of first year students who undergo computer programming course were found to have problem in understanding computer programming subject. Second problem found is the level of students’ understanding toward control structures such as while, do-while, for, goto is one of the weakest among all sub topics in programming language. The last problem found in this research is some other factors that lead to poor performance in programming are student’s lack of interest to learn and a syllabus that focused too much on theory. The first objective of this application is to design a game to teach the concept of control structure in C++ using the game-based learning. Second objective is to develop the designed application and last objective is to test the usability of the application. This application used the Constructivism learning theories. The game genre applied is adventure game. Usability testing has been conducted to the respondent at UITM Campus Jasin, Melaka. The respondent consists of students of semester one in Bachelor of Computer Science and Diploma in Computer Science. Result shows that the knowledge of the respondent increasing after using this application. The graph from the pre-test and post-test differs a lot in a positive way. Therefore, this application can be improved in the future to have a better result.
format Thesis
qualification_name Doctor of Philosophy (PhD.)
qualification_level Bachelor degree
author Noor Aris, Nur Afiqah Nabilah
author_facet Noor Aris, Nur Afiqah Nabilah
author_sort Noor Aris, Nur Afiqah Nabilah
title Mobile game as a learning aid for C++ control structure / Nur Afiqah Nabilah Noor Aris
title_short Mobile game as a learning aid for C++ control structure / Nur Afiqah Nabilah Noor Aris
title_full Mobile game as a learning aid for C++ control structure / Nur Afiqah Nabilah Noor Aris
title_fullStr Mobile game as a learning aid for C++ control structure / Nur Afiqah Nabilah Noor Aris
title_full_unstemmed Mobile game as a learning aid for C++ control structure / Nur Afiqah Nabilah Noor Aris
title_sort mobile game as a learning aid for c++ control structure / nur afiqah nabilah noor aris
granting_institution Universiti Teknologi MARA , Melaka
granting_department Faculty of Computer and Mathematical Sciences
publishDate 2017
url https://ir.uitm.edu.my/id/eprint/18938/1/TD_NUR%20AFIQAH%20NABILAH%20NOOR%20ARIS%20M%20CS%2017_5.pdf
_version_ 1783733718425272320