Brain training via mobile board game application for ADHD children using gamification / Qistina Yahya
Attention Deficit Hyperactivity Disorder (ADHD) or commonly known as ADHD is a mental disorder that can affect children or adults. There are three types of ADHD, inattentive, hyperactive and impulsive. ADHD is classified as the most common neurobehavioral condition of childhood. Children with ADHD s...
Saved in:
Main Author: | Yahya, Qistina |
---|---|
Format: | Thesis |
Language: | English |
Published: |
2019
|
Subjects: | |
Online Access: | https://ir.uitm.edu.my/id/eprint/25005/1/PPb_QISTINA%20YAHYA%20CS%20A%2019_5.pdf |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Mobile application: gamification in NILAM reading program for schools / Muhammad Nur Aiman Ahmad Mokhtaza
by: Ahmad Mokhtaza, Muhammad Nur Aiman
Published: (2022) -
The enhancement of gamification leader board model based on player type to increase learning engagement
by: Daud, Rafizah
Published: (2019) -
Basic Jawi learning and writing using augmented reality application for primary school standard one students syllabus / Siti Shafida Sharifuddin
by: Sharifuddin, Siti Shafida
Published: (2019) -
BackPack Track : An android mobile application for backpackers' travel itineraries and budget tracking / Muhammad Afif Zafri Khuzairi
by: Khuzairi, Muhammad Afif Zafri
Published: (2019) -
toolis: A note-taking application with the integration of optical character recognition / Nurul Fadhilah Hanim Mohd Fauzi
by: Mohd Fauzi, Nurul Fadhilah Hanim
Published: (2022)