Learn Arithmeticfor primary school students via mobile game / Muhammad Zulhusni Mohammad

Most students think that Mathematics is a very difficult subject to study. In fact, most countries have this same problem as well as Malaysia. Mathematics is recognized as a tough and crucial subject and lack of enjoyment in doing an arithmetic calculation. It is important to learn mathematics in sc...

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Main Author: Mohammad, Muhammad Zulhusni
Format: Thesis
Language:English
Published: 2019
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/25148/1/TD_MUHAMMAD%20ZULHUSNI%20MOHAMMAD%20CS%2019_5.pdf
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spelling my-uitm-ir.251482019-09-12T02:55:07Z Learn Arithmeticfor primary school students via mobile game / Muhammad Zulhusni Mohammad 2019-01 Mohammad, Muhammad Zulhusni QA Mathematics General Most students think that Mathematics is a very difficult subject to study. In fact, most countries have this same problem as well as Malaysia. Mathematics is recognized as a tough and crucial subject and lack of enjoyment in doing an arithmetic calculation. It is important to learn mathematics in school for good and rapid thinking to solve calculation numbers in the examination. The problem statements of this project are Mathematics is perceived by most students as difficult, boring, not very practical, and its learning process requires a special ability that is not always within everyone's target. Therefore, the purposes of this project are to study game genre best suited for primary school level and develop a mobile game for primary school students to learn mathematics. The selected game genre for this project is trivia known as quiz game. To fulfill the objectives of this project, this game is developing using Unity Software, Adobe Photoshop, and MonoDevelop. This project implemented Waterfall methodology as it provides a stable and faster development process which is suitable for developing the project. The evaluation of this project will use EGameFlow Model to evaluate the user's enjoyment in playing the mathematic trivia game. The findings suggested that the game focuses highly on goal clarity, which provides a lot of tasks and goals for the player to complete and achieve. Additionally, the game improves student's critical thinking skills with an enjoyable method through a mathematical game. Future work for this project can be applied by adding mini-games to improve a better enjoyment of the game and rewards for special achievements. 2019-01 Thesis https://ir.uitm.edu.my/id/eprint/25148/ https://ir.uitm.edu.my/id/eprint/25148/1/TD_MUHAMMAD%20ZULHUSNI%20MOHAMMAD%20CS%2019_5.pdf text en public degree Universiti Teknologi MARA Cawangan Perak Kampus Tapah Faculty of Computer and Mathematical Sciences
institution Universiti Teknologi MARA
collection UiTM Institutional Repository
language English
topic QA Mathematics
General
spellingShingle QA Mathematics
General
Mohammad, Muhammad Zulhusni
Learn Arithmeticfor primary school students via mobile game / Muhammad Zulhusni Mohammad
description Most students think that Mathematics is a very difficult subject to study. In fact, most countries have this same problem as well as Malaysia. Mathematics is recognized as a tough and crucial subject and lack of enjoyment in doing an arithmetic calculation. It is important to learn mathematics in school for good and rapid thinking to solve calculation numbers in the examination. The problem statements of this project are Mathematics is perceived by most students as difficult, boring, not very practical, and its learning process requires a special ability that is not always within everyone's target. Therefore, the purposes of this project are to study game genre best suited for primary school level and develop a mobile game for primary school students to learn mathematics. The selected game genre for this project is trivia known as quiz game. To fulfill the objectives of this project, this game is developing using Unity Software, Adobe Photoshop, and MonoDevelop. This project implemented Waterfall methodology as it provides a stable and faster development process which is suitable for developing the project. The evaluation of this project will use EGameFlow Model to evaluate the user's enjoyment in playing the mathematic trivia game. The findings suggested that the game focuses highly on goal clarity, which provides a lot of tasks and goals for the player to complete and achieve. Additionally, the game improves student's critical thinking skills with an enjoyable method through a mathematical game. Future work for this project can be applied by adding mini-games to improve a better enjoyment of the game and rewards for special achievements.
format Thesis
qualification_level Bachelor degree
author Mohammad, Muhammad Zulhusni
author_facet Mohammad, Muhammad Zulhusni
author_sort Mohammad, Muhammad Zulhusni
title Learn Arithmeticfor primary school students via mobile game / Muhammad Zulhusni Mohammad
title_short Learn Arithmeticfor primary school students via mobile game / Muhammad Zulhusni Mohammad
title_full Learn Arithmeticfor primary school students via mobile game / Muhammad Zulhusni Mohammad
title_fullStr Learn Arithmeticfor primary school students via mobile game / Muhammad Zulhusni Mohammad
title_full_unstemmed Learn Arithmeticfor primary school students via mobile game / Muhammad Zulhusni Mohammad
title_sort learn arithmeticfor primary school students via mobile game / muhammad zulhusni mohammad
granting_institution Universiti Teknologi MARA Cawangan Perak Kampus Tapah
granting_department Faculty of Computer and Mathematical Sciences
publishDate 2019
url https://ir.uitm.edu.my/id/eprint/25148/1/TD_MUHAMMAD%20ZULHUSNI%20MOHAMMAD%20CS%2019_5.pdf
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