Interactive jigsaw puzzle using backtracking algorithm / Amizah Mohd Kamaruzaman

Jigsaw puzzle games have been proved to help players develop the formation of the brain and also give fun to the player. Besides that, having a jigsaw puzzle game can help add more value to a website by bringing in the element offun. The Interactive Jigsaw Puzzle Using Backtracking Algorithm have be...

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Main Author: Mohd Kamaruzaman, Amizah
Format: Thesis
Language:English
Published: 2012
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/35107/1/35107.pdf
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spelling my-uitm-ir.351072020-10-13T06:40:52Z Interactive jigsaw puzzle using backtracking algorithm / Amizah Mohd Kamaruzaman 2012 Mohd Kamaruzaman, Amizah Decoration and ornament. Design Other arts and art industries C (Computer program language). C++ Jigsaw puzzle games have been proved to help players develop the formation of the brain and also give fun to the player. Besides that, having a jigsaw puzzle game can help add more value to a website by bringing in the element offun. The Interactive Jigsaw Puzzle Using Backtracking Algorithm have been developed to be put on UiTM Terengganu’s website to attract more visitors to visit the website and at the same time to ensure recurring visitors. The objective of this project is to study the various techniques to develop online jigsaw puzzle games. Based on the initial study, the Backtracking algorithm has been chosen as the most suitable algorithm to be used to develop the jigsaw puzzle according to available time and complexity of the algorithm. The developed jigsaw puzzle was then tested to see the effectiveness ofthe Backtracking algorithm. This project followed the System Development Life Cycle (SDLC) model for the developing of the system. SDLC consists of analysis, design, implementation, testing and documentation phase. Backtracking algorithm are implemented in the implementation phase. After testing the developed jigsaw puzzle by comparing the result with automatic jigsaw puzzle solver using Backtracking algorithm, it shows that Backtracking algorithm are not suitable algorithm to be used to develop the interactive jigsaw puzzle because it takes longer time in solving the game as compared to Backtracking algorithm that used in automatic jigsaw puzzle solver that was found in previous research. 2012 Thesis https://ir.uitm.edu.my/id/eprint/35107/ https://ir.uitm.edu.my/id/eprint/35107/1/35107.pdf text en public degree Universiti Teknologi MARA, Terengganu Faculty of Computer & Mathematical Sciences Zainal Abidin, Nazatul Azleen
institution Universiti Teknologi MARA
collection UiTM Institutional Repository
language English
advisor Zainal Abidin, Nazatul Azleen
topic Decoration and ornament
Design
Other arts and art industries
Decoration and ornament
Design
spellingShingle Decoration and ornament
Design
Other arts and art industries
Decoration and ornament
Design
Mohd Kamaruzaman, Amizah
Interactive jigsaw puzzle using backtracking algorithm / Amizah Mohd Kamaruzaman
description Jigsaw puzzle games have been proved to help players develop the formation of the brain and also give fun to the player. Besides that, having a jigsaw puzzle game can help add more value to a website by bringing in the element offun. The Interactive Jigsaw Puzzle Using Backtracking Algorithm have been developed to be put on UiTM Terengganu’s website to attract more visitors to visit the website and at the same time to ensure recurring visitors. The objective of this project is to study the various techniques to develop online jigsaw puzzle games. Based on the initial study, the Backtracking algorithm has been chosen as the most suitable algorithm to be used to develop the jigsaw puzzle according to available time and complexity of the algorithm. The developed jigsaw puzzle was then tested to see the effectiveness ofthe Backtracking algorithm. This project followed the System Development Life Cycle (SDLC) model for the developing of the system. SDLC consists of analysis, design, implementation, testing and documentation phase. Backtracking algorithm are implemented in the implementation phase. After testing the developed jigsaw puzzle by comparing the result with automatic jigsaw puzzle solver using Backtracking algorithm, it shows that Backtracking algorithm are not suitable algorithm to be used to develop the interactive jigsaw puzzle because it takes longer time in solving the game as compared to Backtracking algorithm that used in automatic jigsaw puzzle solver that was found in previous research.
format Thesis
qualification_level Bachelor degree
author Mohd Kamaruzaman, Amizah
author_facet Mohd Kamaruzaman, Amizah
author_sort Mohd Kamaruzaman, Amizah
title Interactive jigsaw puzzle using backtracking algorithm / Amizah Mohd Kamaruzaman
title_short Interactive jigsaw puzzle using backtracking algorithm / Amizah Mohd Kamaruzaman
title_full Interactive jigsaw puzzle using backtracking algorithm / Amizah Mohd Kamaruzaman
title_fullStr Interactive jigsaw puzzle using backtracking algorithm / Amizah Mohd Kamaruzaman
title_full_unstemmed Interactive jigsaw puzzle using backtracking algorithm / Amizah Mohd Kamaruzaman
title_sort interactive jigsaw puzzle using backtracking algorithm / amizah mohd kamaruzaman
granting_institution Universiti Teknologi MARA, Terengganu
granting_department Faculty of Computer & Mathematical Sciences
publishDate 2012
url https://ir.uitm.edu.my/id/eprint/35107/1/35107.pdf
_version_ 1783734289815306240