Courseware development for jawi learning (Dunia Jawi) using persuasive approach / ‘Aisyah Kharudin

The purpose of having this project is to provide supporting tools during the lessons for Jawi writing for children 5 and 6 years old. The current methods such as use flash card or teach on whiteboard only or only using the textbook are not helping too much in developing the children interest and att...

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Main Author: Kharudin, ‘Aisyah
Format: Thesis
Language:English
Published: 2017
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/40825/1/40825.pdf
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spelling my-uitm-ir.408252021-01-20T08:03:39Z Courseware development for jawi learning (Dunia Jawi) using persuasive approach / ‘Aisyah Kharudin 2017-07 Kharudin, ‘Aisyah Study and teaching Computer software Children's software Web databases The purpose of having this project is to provide supporting tools during the lessons for Jawi writing for children 5 and 6 years old. The current methods such as use flash card or teach on whiteboard only or only using the textbook are not helping too much in developing the children interest and attention in learning Jawi. Instead of using textbook and flashcard, the children can learn Jawi in creative way. Besides, based on research by Nik Yaacob (2007) where there some secondary school students who are not able to write and read in Jawi. This situation shows that the current teaching and learning method is not fully effective. Jawi writing is easy to learn but need to add some attention to attract the children to learn Jawi in order for them to remember the character of Jawi. By using persuasive approach and ADDIE Model as a framework to build this project, this courseware is believed can increased their understanding and attention in learning Jawi. This courseware has been evaluated by 30 respondents including 2 experts. The questionnaire has 2 parts; Part A is the demographic data and Part B is the evaluation of the user. Overall, the results shows that majority of the respondent agreed that Dunia Jawi courseware helps the children in many ways with the highest mean 4.0 (SD=0.83). So, this courseware is proven in helping student attention in learning Jawi. As the conclusion the findings shows that most of the respondents are satisfied with the courseware. However, the courseware still needs to be improved in order to make it more effective and comprehensive. 2017-07 Thesis https://ir.uitm.edu.my/id/eprint/40825/ https://ir.uitm.edu.my/id/eprint/40825/1/40825.pdf text en public degree Universiti Teknologi MARA Faculty of Computer and Mathematical Sciences Zainal Abidin, Nazatul Azleen
institution Universiti Teknologi MARA
collection UiTM Institutional Repository
language English
advisor Zainal Abidin, Nazatul Azleen
topic Study and teaching
Computer software
Children's software
Web databases
spellingShingle Study and teaching
Computer software
Children's software
Web databases
Kharudin, ‘Aisyah
Courseware development for jawi learning (Dunia Jawi) using persuasive approach / ‘Aisyah Kharudin
description The purpose of having this project is to provide supporting tools during the lessons for Jawi writing for children 5 and 6 years old. The current methods such as use flash card or teach on whiteboard only or only using the textbook are not helping too much in developing the children interest and attention in learning Jawi. Instead of using textbook and flashcard, the children can learn Jawi in creative way. Besides, based on research by Nik Yaacob (2007) where there some secondary school students who are not able to write and read in Jawi. This situation shows that the current teaching and learning method is not fully effective. Jawi writing is easy to learn but need to add some attention to attract the children to learn Jawi in order for them to remember the character of Jawi. By using persuasive approach and ADDIE Model as a framework to build this project, this courseware is believed can increased their understanding and attention in learning Jawi. This courseware has been evaluated by 30 respondents including 2 experts. The questionnaire has 2 parts; Part A is the demographic data and Part B is the evaluation of the user. Overall, the results shows that majority of the respondent agreed that Dunia Jawi courseware helps the children in many ways with the highest mean 4.0 (SD=0.83). So, this courseware is proven in helping student attention in learning Jawi. As the conclusion the findings shows that most of the respondents are satisfied with the courseware. However, the courseware still needs to be improved in order to make it more effective and comprehensive.
format Thesis
qualification_level Bachelor degree
author Kharudin, ‘Aisyah
author_facet Kharudin, ‘Aisyah
author_sort Kharudin, ‘Aisyah
title Courseware development for jawi learning (Dunia Jawi) using persuasive approach / ‘Aisyah Kharudin
title_short Courseware development for jawi learning (Dunia Jawi) using persuasive approach / ‘Aisyah Kharudin
title_full Courseware development for jawi learning (Dunia Jawi) using persuasive approach / ‘Aisyah Kharudin
title_fullStr Courseware development for jawi learning (Dunia Jawi) using persuasive approach / ‘Aisyah Kharudin
title_full_unstemmed Courseware development for jawi learning (Dunia Jawi) using persuasive approach / ‘Aisyah Kharudin
title_sort courseware development for jawi learning (dunia jawi) using persuasive approach / ‘aisyah kharudin
granting_institution Universiti Teknologi MARA
granting_department Faculty of Computer and Mathematical Sciences
publishDate 2017
url https://ir.uitm.edu.my/id/eprint/40825/1/40825.pdf
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