Chores completion encourager app for children using games based learning / Nurul Adilah Fasiha Abdul Rahman

Daily chores can be introduce to children as early as preschoolers. Preschoolers should be encourage to perform their own chores since they are reluctant to complete their chores, they do not know the outcomes of undone chores and they are not interested to do the chores if they are just told to do...

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Main Author: Abdul Rahman, Nurul Adilah Fasiha
Format: Thesis
Language:English
Published: 2015
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/41586/1/41586.pdf
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spelling my-uitm-ir.415862021-02-16T10:43:26Z Chores completion encourager app for children using games based learning / Nurul Adilah Fasiha Abdul Rahman 2015 Abdul Rahman, Nurul Adilah Fasiha Play, games, etc. Preschool education. Nursery schools Instruments and machines Daily chores can be introduce to children as early as preschoolers. Preschoolers should be encourage to perform their own chores since they are reluctant to complete their chores, they do not know the outcomes of undone chores and they are not interested to do the chores if they are just told to do so. The purpose of this project is to motivate preschoolers in the range of 5 until 6 years old to be more responsible for their own chores. The preschoolers will be motivated by marks and level achieved in the game. Games Based Learning is the best way to encourage the preschoolers since it can attract the preschooler’s attractions to play the games and complete the chores. In addition, the combination of several techniques is used to design the applications such as Level Setting Principle, Task Introducing, Arrangement of Task, Usage of Colors and Object, Moving to Next Task, and Gameplay Principle so that it will reach children’s expectations in learning through gaming. Other than that, this application will be implemented in android since it is android based system because preschoolers are proved to be more attracted to play the games through mobile phones. Methodology used to develop this application is Rapid Applications Development (RAD). The result from usability testing shows that the applications is beneficial to 80% of selected preschoolers. The other 20% of the preschoolers do not performing their chores after play the games because they found out that the games is just for fun and do not give impact for them. This project may be upgrade from time to time by adding new features such as more chores can be perform in the applications and more multimedia element such as audio and agent so that in the future it will be more interesting and helpful. 2015 Thesis https://ir.uitm.edu.my/id/eprint/41586/ https://ir.uitm.edu.my/id/eprint/41586/1/41586.pdf text en public degree Universiti Teknologi MARA, Cawangan Melaka Faculty of Computer and Mathematical Sciences Ahmadon, Fadzlin
institution Universiti Teknologi MARA
collection UiTM Institutional Repository
language English
advisor Ahmadon, Fadzlin
topic Play
games
etc.
Play, games, etc.
Instruments and machines
spellingShingle Play
games
etc.
Play, games, etc.
Instruments and machines
Abdul Rahman, Nurul Adilah Fasiha
Chores completion encourager app for children using games based learning / Nurul Adilah Fasiha Abdul Rahman
description Daily chores can be introduce to children as early as preschoolers. Preschoolers should be encourage to perform their own chores since they are reluctant to complete their chores, they do not know the outcomes of undone chores and they are not interested to do the chores if they are just told to do so. The purpose of this project is to motivate preschoolers in the range of 5 until 6 years old to be more responsible for their own chores. The preschoolers will be motivated by marks and level achieved in the game. Games Based Learning is the best way to encourage the preschoolers since it can attract the preschooler’s attractions to play the games and complete the chores. In addition, the combination of several techniques is used to design the applications such as Level Setting Principle, Task Introducing, Arrangement of Task, Usage of Colors and Object, Moving to Next Task, and Gameplay Principle so that it will reach children’s expectations in learning through gaming. Other than that, this application will be implemented in android since it is android based system because preschoolers are proved to be more attracted to play the games through mobile phones. Methodology used to develop this application is Rapid Applications Development (RAD). The result from usability testing shows that the applications is beneficial to 80% of selected preschoolers. The other 20% of the preschoolers do not performing their chores after play the games because they found out that the games is just for fun and do not give impact for them. This project may be upgrade from time to time by adding new features such as more chores can be perform in the applications and more multimedia element such as audio and agent so that in the future it will be more interesting and helpful.
format Thesis
qualification_level Bachelor degree
author Abdul Rahman, Nurul Adilah Fasiha
author_facet Abdul Rahman, Nurul Adilah Fasiha
author_sort Abdul Rahman, Nurul Adilah Fasiha
title Chores completion encourager app for children using games based learning / Nurul Adilah Fasiha Abdul Rahman
title_short Chores completion encourager app for children using games based learning / Nurul Adilah Fasiha Abdul Rahman
title_full Chores completion encourager app for children using games based learning / Nurul Adilah Fasiha Abdul Rahman
title_fullStr Chores completion encourager app for children using games based learning / Nurul Adilah Fasiha Abdul Rahman
title_full_unstemmed Chores completion encourager app for children using games based learning / Nurul Adilah Fasiha Abdul Rahman
title_sort chores completion encourager app for children using games based learning / nurul adilah fasiha abdul rahman
granting_institution Universiti Teknologi MARA, Cawangan Melaka
granting_department Faculty of Computer and Mathematical Sciences
publishDate 2015
url https://ir.uitm.edu.my/id/eprint/41586/1/41586.pdf
_version_ 1783734647821172736