Scaffolded multimedia learning app for Malaysian sign language / Nurul Syuhada Sa’aid
Sign language is the most learned language in the world. After all, more than 466 million people have disabling hearing loss according to the World Health Organization (WHO). Sign language is commonly used by hearing-impaired people as well as people who can hear but cannot speak well. Most hearing-...
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my-uitm-ir.465322021-06-22T04:03:31Z Scaffolded multimedia learning app for Malaysian sign language / Nurul Syuhada Sa’aid 2021-05-24 Sa’aid, Nurul Syuhada Education of special classes of persons Language and education Application software Sign language is the most learned language in the world. After all, more than 466 million people have disabling hearing loss according to the World Health Organization (WHO). Sign language is commonly used by hearing-impaired people as well as people who can hear but cannot speak well. Most hearing-impaired people learned sign language to communicate with each other but unable to communicate with non-hearing-impaired people. To overcome this problem, this project aims to develop an application to teach sign language focusing on people who can hear. There are various applications and software available that can teach users sign language but not all of them are interactive and fun to use. Most of them use only static images to teach users sign language but it makes them feel boring and unsatisfied, causing users to feel demotivated to learn a new language. Thus, it is important to develop an application that is both entertaining and educational to the users. The method used in the mobile application to make it easier and fun way to learn sign language is by using gamification in multimedia. The principle used as a guideline to develop a good gamification application is Scaffolded Learning. The educational concept of scaffolding is the application of tailored support to move the learner from their current level of learning to the next. Example of scaffolding is by using badges, progress bar, hints given when user unable to solve the problem after certain condition and more. The scope of this application is for public purpose. The application is created using Unity software. The model used to create the application is ADDIE model. 2021-05 Thesis https://ir.uitm.edu.my/id/eprint/46532/ https://ir.uitm.edu.my/id/eprint/46532/1/46532.pdf text en public degree Universiti Teknologi Mara Perlis Faculty Of Computer & Mathematical Sciences |
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Education of special classes of persons Language and education Application software |
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Education of special classes of persons Language and education Application software Sa’aid, Nurul Syuhada Scaffolded multimedia learning app for Malaysian sign language / Nurul Syuhada Sa’aid |
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Sign language is the most learned language in the world. After all, more than 466 million people have disabling hearing loss according to the World Health Organization (WHO). Sign language is commonly used by hearing-impaired people as well as people who can hear but cannot speak well. Most hearing-impaired people learned sign language to communicate with each other but unable to communicate with non-hearing-impaired people. To overcome this problem, this project aims to develop an application to teach sign language focusing on people who can hear. There are various applications and software available that can teach users sign language but not all of them are interactive and fun to use. Most of them use only static images to teach users sign language but it makes them feel boring and unsatisfied, causing users to feel demotivated to learn a new language. Thus, it is important to develop an application that is both entertaining and educational to the users. The method used in the mobile application to make it easier and fun way to learn sign language is by using gamification in multimedia. The principle used as a guideline to develop a good gamification application is Scaffolded Learning. The educational concept of scaffolding is the application of tailored support to move the learner from their current level of learning to the next. Example of scaffolding is by using badges, progress bar, hints given when user unable to solve the problem after certain condition and more. The scope of this application is for public purpose. The application is created using Unity software. The model used to create the application is ADDIE model. |
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Thesis |
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Bachelor degree |
author |
Sa’aid, Nurul Syuhada |
author_facet |
Sa’aid, Nurul Syuhada |
author_sort |
Sa’aid, Nurul Syuhada |
title |
Scaffolded multimedia learning app for Malaysian sign language / Nurul Syuhada Sa’aid |
title_short |
Scaffolded multimedia learning app for Malaysian sign language / Nurul Syuhada Sa’aid |
title_full |
Scaffolded multimedia learning app for Malaysian sign language / Nurul Syuhada Sa’aid |
title_fullStr |
Scaffolded multimedia learning app for Malaysian sign language / Nurul Syuhada Sa’aid |
title_full_unstemmed |
Scaffolded multimedia learning app for Malaysian sign language / Nurul Syuhada Sa’aid |
title_sort |
scaffolded multimedia learning app for malaysian sign language / nurul syuhada sa’aid |
granting_institution |
Universiti Teknologi Mara Perlis |
granting_department |
Faculty Of Computer & Mathematical Sciences |
publishDate |
2021 |
url |
https://ir.uitm.edu.my/id/eprint/46532/1/46532.pdf |
_version_ |
1783734755920969728 |