Animation morphing using piecewise wrapping on local environment / Mickle Anak Lutu

This project present an appropriate way to morph a facial expression by applying a piecewise warping technique, which is using bilinear function. In which we apply a simple transformation locally but allow that transformation to vary across the image. An advantage of this approach is that we can lea...

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Main Author: Anak Lutu, Mickle
Format: Thesis
Language:English
Published: 2011
Online Access:https://ir.uitm.edu.my/id/eprint/64161/1/64161.PDF
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spelling my-uitm-ir.641612023-08-29T08:21:37Z Animation morphing using piecewise wrapping on local environment / Mickle Anak Lutu 2011 Anak Lutu, Mickle This project present an appropriate way to morph a facial expression by applying a piecewise warping technique, which is using bilinear function. In which we apply a simple transformation locally but allow that transformation to vary across the image. An advantage of this approach is that we can leave some areas of the image unchanged whilst warping other to the significant degree. While local warping appear to be a promises method to warping image. Its effectiveness still has to be future proved. The process of using piece wise warping operation that require user first to define a center point. The purpose of center point is to determine the specific area of image to be warp. The four grids will appear on the top of the image. Next, user has to define four control points corresponding to the grid on source image and four control points on the image to be warped later. There are eight coefficients to be determined, but the four corner points are sufficient to solve for them exactly. Furthermore, the facial images must in the 2D. In this respect, an image is a non planar with a grey scale. 2011 Thesis https://ir.uitm.edu.my/id/eprint/64161/ https://ir.uitm.edu.my/id/eprint/64161/1/64161.PDF text en public degree Universiti Teknologi Mara (UiTM) Faculty of Computer and Mathematical Sciences Yusoff, Fakhrul Hazman (Dr. )
institution Universiti Teknologi MARA
collection UiTM Institutional Repository
language English
advisor Yusoff, Fakhrul Hazman (Dr. )
description This project present an appropriate way to morph a facial expression by applying a piecewise warping technique, which is using bilinear function. In which we apply a simple transformation locally but allow that transformation to vary across the image. An advantage of this approach is that we can leave some areas of the image unchanged whilst warping other to the significant degree. While local warping appear to be a promises method to warping image. Its effectiveness still has to be future proved. The process of using piece wise warping operation that require user first to define a center point. The purpose of center point is to determine the specific area of image to be warp. The four grids will appear on the top of the image. Next, user has to define four control points corresponding to the grid on source image and four control points on the image to be warped later. There are eight coefficients to be determined, but the four corner points are sufficient to solve for them exactly. Furthermore, the facial images must in the 2D. In this respect, an image is a non planar with a grey scale.
format Thesis
qualification_level Bachelor degree
author Anak Lutu, Mickle
spellingShingle Anak Lutu, Mickle
Animation morphing using piecewise wrapping on local environment / Mickle Anak Lutu
author_facet Anak Lutu, Mickle
author_sort Anak Lutu, Mickle
title Animation morphing using piecewise wrapping on local environment / Mickle Anak Lutu
title_short Animation morphing using piecewise wrapping on local environment / Mickle Anak Lutu
title_full Animation morphing using piecewise wrapping on local environment / Mickle Anak Lutu
title_fullStr Animation morphing using piecewise wrapping on local environment / Mickle Anak Lutu
title_full_unstemmed Animation morphing using piecewise wrapping on local environment / Mickle Anak Lutu
title_sort animation morphing using piecewise wrapping on local environment / mickle anak lutu
granting_institution Universiti Teknologi Mara (UiTM)
granting_department Faculty of Computer and Mathematical Sciences
publishDate 2011
url https://ir.uitm.edu.my/id/eprint/64161/1/64161.PDF
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