Designing a persuasive game to motivate young children love to eat vegetables / Norasiah Zakaria
This research was conducted to prove the extent to which information technology can assist to change minds and behavior of children to be healthier. The research was conducted using the persuasive technology design where an example of persuasion game was developed using persuasion technology techniq...
Saved in:
Main Author: | Zakaria, Norasiah |
---|---|
Format: | Thesis |
Language: | English |
Published: |
2015
|
Subjects: | |
Online Access: | https://ir.uitm.edu.my/id/eprint/64849/1/64849.pdf |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Acceptance on mobile application in learning Malay traditional games (congkak & dam haji) amongst children / Nor Aqmalia Khairudin
by: Khairudin, Nor Aqmalia
Published: (2017) -
Analysis, design and development of an online vocabulary game for Arabic elementary learners / Muhammad Sabri Sahrir
by: Sahrir, Muhammad Sabri
Published: (2011) -
Applying quality function deployment in the development of a finger based hand exerciser for computer application / Muhamad Zaid Jamal
by: Jamal, Muhamad Zaid
Published: (2017) -
Role playing game for student to learn Malaysian history / Muhammad Azmierul Mazelan
by: Mazelan, Muhammad Azmierul
Published: (2015) -
Physiological measurement: assessing user experience while playing computer games / Asnerah Budiman
by: Budiman, Asnerah
Published: (2013)