Human emotion recognition for computer games player using AdaBoost algorithm / Muhamad Nur Adhwa Muhamad Shukri
Computer games can be define as a form of interactive entertainment that played on a personal computer where players must overcome challenges, by taking actions in order to succeed. A large number of computer games are available on market but sufferred on market loss. Many computer games player comp...
Saved in:
主要作者: | |
---|---|
格式: | Thesis |
语言: | English |
出版: |
2017
|
主题: | |
在线阅读: | https://ir.uitm.edu.my/id/eprint/69152/1/69152.pdf |
标签: |
添加标签
没有标签, 成为第一个标记此记录!
|