Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis

This project is about developing a Dam Haji game using A* search algorithm. Dam Haji is an abstract strategy board game which played by two players. It is one of the Malaysia’s Traditional games and it is also known as checkers or draughts in another country. To develop computer games for strategic...

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Main Author: Mukhlis, Siti Farah Najwa
Format: Thesis
Language:English
Published: 2017
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/69480/1/69480.pdf
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spelling my-uitm-ir.694802022-10-31T09:01:13Z Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis 2017 Mukhlis, Siti Farah Najwa Instruments and machines Electronic Computers. Computer Science Programming. Rule-based programming. Backtrack programming Computer software Configuration management Development. UML (Computer science) Software measurement Algorithms This project is about developing a Dam Haji game using A* search algorithm. Dam Haji is an abstract strategy board game which played by two players. It is one of the Malaysia’s Traditional games and it is also known as checkers or draughts in another country. To develop computer games for strategic board game such as chess and checkers, they will used a longer time taken to compute as it involved the pathfinding and searching. Therefore many research have been done to develop this type of computer game by using the Al techniques. In Dam Haji game, the goal is to find the optimal movement to make, so A* algorithm, which is a pathfinding algorithm is used. The project is completed by going through the preliminary study phase, data preparation phase, system design and implementation phase, and the evaluation and result analysis phase. The results of this project is a Dam Haji game using A* algorithm which it is able to make legal movements based on the game’s rules and a matchup with a computer-based player that have gone through a process of computer learning to make movement based on the A* shortest path technique. This project will be evaluated by using the efficiency test and the recommendation for this project in the future is to create count of movements for each player as to use as the win state. 2017 Thesis https://ir.uitm.edu.my/id/eprint/69480/ https://ir.uitm.edu.my/id/eprint/69480/1/69480.pdf text en public degree Universiti Teknologi MARA, Terengganu Faculty of Computer and Mathematical Sciences Puteh, Mazidah
institution Universiti Teknologi MARA
collection UiTM Institutional Repository
language English
advisor Puteh, Mazidah
topic Instruments and machines
Instruments and machines
Instruments and machines
Computer software
Configuration management
Instruments and machines
Software measurement
Algorithms
spellingShingle Instruments and machines
Instruments and machines
Instruments and machines
Computer software
Configuration management
Instruments and machines
Software measurement
Algorithms
Mukhlis, Siti Farah Najwa
Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis
description This project is about developing a Dam Haji game using A* search algorithm. Dam Haji is an abstract strategy board game which played by two players. It is one of the Malaysia’s Traditional games and it is also known as checkers or draughts in another country. To develop computer games for strategic board game such as chess and checkers, they will used a longer time taken to compute as it involved the pathfinding and searching. Therefore many research have been done to develop this type of computer game by using the Al techniques. In Dam Haji game, the goal is to find the optimal movement to make, so A* algorithm, which is a pathfinding algorithm is used. The project is completed by going through the preliminary study phase, data preparation phase, system design and implementation phase, and the evaluation and result analysis phase. The results of this project is a Dam Haji game using A* algorithm which it is able to make legal movements based on the game’s rules and a matchup with a computer-based player that have gone through a process of computer learning to make movement based on the A* shortest path technique. This project will be evaluated by using the efficiency test and the recommendation for this project in the future is to create count of movements for each player as to use as the win state.
format Thesis
qualification_level Bachelor degree
author Mukhlis, Siti Farah Najwa
author_facet Mukhlis, Siti Farah Najwa
author_sort Mukhlis, Siti Farah Najwa
title Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis
title_short Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis
title_full Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis
title_fullStr Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis
title_full_unstemmed Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis
title_sort dam haji game using a* search algorithm / siti farah najwa mukhlis
granting_institution Universiti Teknologi MARA, Terengganu
granting_department Faculty of Computer and Mathematical Sciences
publishDate 2017
url https://ir.uitm.edu.my/id/eprint/69480/1/69480.pdf
_version_ 1783735885904216064