A study on methodologies of story generation / Muhammad Riza Abd. Aziz

Storytelling has been a very important human activity since the development of language. We tell and receive stories everyday in the form of poems, novels, movies, songs and plays. Story generation attempts to mimic computationally-achievable aspects of human storytelling in order to create programs...

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Main Author: Abd. Aziz, Muhammad Riza
Format: Thesis
Language:English
Published: 2001
Online Access:https://ir.uitm.edu.my/id/eprint/87125/1/87125.pdf
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spelling my-uitm-ir.871252024-01-29T15:21:41Z A study on methodologies of story generation / Muhammad Riza Abd. Aziz 2001 Abd. Aziz, Muhammad Riza Storytelling has been a very important human activity since the development of language. We tell and receive stories everyday in the form of poems, novels, movies, songs and plays. Story generation attempts to mimic computationally-achievable aspects of human storytelling in order to create programs that can tell stories. The benefits are numerous: more immersive games, interactive fiction, computer-assisted art and even contributing towards the development of a true artificial intelligence. This study aims to combine findings from literary theory with story generation algorithms in order to investigate computer-based storytelling. After examining the methods of story generation employed by three major programs (Talespin, Gameworld and Erasmatron) a hybrid character-driven method was chosen for implementation in a model program called Crooks, The program also includes some insights gleaned from literature theory (namely Georges Polti's theories) to help create more complete stories. 2001 Thesis https://ir.uitm.edu.my/id/eprint/87125/ https://ir.uitm.edu.my/id/eprint/87125/1/87125.pdf text en public degree Universiti Teknologi MARA (UiTM) Faculty of Computer and Mathematical Sciences Jamil, Nursuriati
institution Universiti Teknologi MARA
collection UiTM Institutional Repository
language English
advisor Jamil, Nursuriati
description Storytelling has been a very important human activity since the development of language. We tell and receive stories everyday in the form of poems, novels, movies, songs and plays. Story generation attempts to mimic computationally-achievable aspects of human storytelling in order to create programs that can tell stories. The benefits are numerous: more immersive games, interactive fiction, computer-assisted art and even contributing towards the development of a true artificial intelligence. This study aims to combine findings from literary theory with story generation algorithms in order to investigate computer-based storytelling. After examining the methods of story generation employed by three major programs (Talespin, Gameworld and Erasmatron) a hybrid character-driven method was chosen for implementation in a model program called Crooks, The program also includes some insights gleaned from literature theory (namely Georges Polti's theories) to help create more complete stories.
format Thesis
qualification_level Bachelor degree
author Abd. Aziz, Muhammad Riza
spellingShingle Abd. Aziz, Muhammad Riza
A study on methodologies of story generation / Muhammad Riza Abd. Aziz
author_facet Abd. Aziz, Muhammad Riza
author_sort Abd. Aziz, Muhammad Riza
title A study on methodologies of story generation / Muhammad Riza Abd. Aziz
title_short A study on methodologies of story generation / Muhammad Riza Abd. Aziz
title_full A study on methodologies of story generation / Muhammad Riza Abd. Aziz
title_fullStr A study on methodologies of story generation / Muhammad Riza Abd. Aziz
title_full_unstemmed A study on methodologies of story generation / Muhammad Riza Abd. Aziz
title_sort study on methodologies of story generation / muhammad riza abd. aziz
granting_institution Universiti Teknologi MARA (UiTM)
granting_department Faculty of Computer and Mathematical Sciences
publishDate 2001
url https://ir.uitm.edu.my/id/eprint/87125/1/87125.pdf
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