The Uncanny Valley Theory and Application Towards Film and Animation

The 'Uncanny Valley' theory is an idea pioneered by Masahiro Mori in 1970 regarding the psychological effects of lifelike robotic (Mori, 1970). The definition of the uncanny valley implies that a humanoid target emerges in witnesses, and looks closely but not quite like human beings uncann...

Full description

Saved in:
Bibliographic Details
Main Author: Siti Nor Fatihah, Ismail
Format: Thesis
Language:English
Published: 2021
Subjects:
Online Access:http://ir.unimas.my/id/eprint/37650/5/Siti%20Nor%20Fatihah%20Binti%20Ismail.pdf
Tags: Add Tag
No Tags, Be the first to tag this record!
id my-unimas-ir.37650
record_format uketd_dc
spelling my-unimas-ir.376502023-05-29T05:07:38Z The Uncanny Valley Theory and Application Towards Film and Animation 2021-11-24 Siti Nor Fatihah, Ismail NX Arts in general The 'Uncanny Valley' theory is an idea pioneered by Masahiro Mori in 1970 regarding the psychological effects of lifelike robotic (Mori, 1970). The definition of the uncanny valley implies that a humanoid target emerges in witnesses, and looks closely but not quite like human beings uncannily, or curiously similar. For decades, animation companies such as Pixar prefer to go for stylized animations instead of realistic animations to avoid negative audience reactions (Wolchover, 2011). This could be due to Masahiro's uncanny valley theory. Furthermore, even though there are multiple studies conducted with robots and still images of digital characters, the number of researches which focus on existence of uncanny valley in animation and film is still limited. Which means, either uncanny valley theory is important or not and is it the uncanny valley theory can give the effect to the animation itself? This unresolved problem is led to confusion among animators. This study aims to accomplish three goals: 1) identify the relationship between the uncanny valley with animation and film; 2) identify the effectiveness of uncanny valley theory in animation and film and; 3) To recommend the appropriate guideline for animators to overcome the uncanny valley effect in order to produce realistic animation and film. Other than that,this research will be conducted using Survey Research Method. Based on result of 123 participants, this research can be concluded that, when the character was very familiar to the audience, the more discomfort feeling when looking at the character after it builds with the CGI. The main objective of the study is to analyse the effect of the uncanny valley on the animation. This research is beneficial to the CGI industry (visual effects and post-productions) to create more details, realistic characters to attract audience attention, for bigger market sales. Keywords: Animation, humanoid reality, uncanny valley, virtual reality, visual analysis Universiti Malaysia Sarawak (UNIMAS) 2021-11 Thesis http://ir.unimas.my/id/eprint/37650/ http://ir.unimas.my/id/eprint/37650/5/Siti%20Nor%20Fatihah%20Binti%20Ismail.pdf text en validuser masters University Malaysia Sarawak Faculty of Applied and Creative Arts
institution Universiti Malaysia Sarawak
collection UNIMAS Institutional Repository
language English
topic NX Arts in general
spellingShingle NX Arts in general
Siti Nor Fatihah, Ismail
The Uncanny Valley Theory and Application Towards Film and Animation
description The 'Uncanny Valley' theory is an idea pioneered by Masahiro Mori in 1970 regarding the psychological effects of lifelike robotic (Mori, 1970). The definition of the uncanny valley implies that a humanoid target emerges in witnesses, and looks closely but not quite like human beings uncannily, or curiously similar. For decades, animation companies such as Pixar prefer to go for stylized animations instead of realistic animations to avoid negative audience reactions (Wolchover, 2011). This could be due to Masahiro's uncanny valley theory. Furthermore, even though there are multiple studies conducted with robots and still images of digital characters, the number of researches which focus on existence of uncanny valley in animation and film is still limited. Which means, either uncanny valley theory is important or not and is it the uncanny valley theory can give the effect to the animation itself? This unresolved problem is led to confusion among animators. This study aims to accomplish three goals: 1) identify the relationship between the uncanny valley with animation and film; 2) identify the effectiveness of uncanny valley theory in animation and film and; 3) To recommend the appropriate guideline for animators to overcome the uncanny valley effect in order to produce realistic animation and film. Other than that,this research will be conducted using Survey Research Method. Based on result of 123 participants, this research can be concluded that, when the character was very familiar to the audience, the more discomfort feeling when looking at the character after it builds with the CGI. The main objective of the study is to analyse the effect of the uncanny valley on the animation. This research is beneficial to the CGI industry (visual effects and post-productions) to create more details, realistic characters to attract audience attention, for bigger market sales. Keywords: Animation, humanoid reality, uncanny valley, virtual reality, visual analysis
format Thesis
qualification_level Master's degree
author Siti Nor Fatihah, Ismail
author_facet Siti Nor Fatihah, Ismail
author_sort Siti Nor Fatihah, Ismail
title The Uncanny Valley Theory and Application Towards Film and Animation
title_short The Uncanny Valley Theory and Application Towards Film and Animation
title_full The Uncanny Valley Theory and Application Towards Film and Animation
title_fullStr The Uncanny Valley Theory and Application Towards Film and Animation
title_full_unstemmed The Uncanny Valley Theory and Application Towards Film and Animation
title_sort uncanny valley theory and application towards film and animation
granting_institution University Malaysia Sarawak
granting_department Faculty of Applied and Creative Arts
publishDate 2021
url http://ir.unimas.my/id/eprint/37650/5/Siti%20Nor%20Fatihah%20Binti%20Ismail.pdf
_version_ 1783728486911836160