Rewind: Cbt-Based Serious Game To Improve Cognitive Emotion Regulations And Anxiety Disorders

ReWIND is a CBT-based serious game designed specifically to improve cognitive emotion regulations and anxiety disorders of patients. The main objective of the study is to design a story-driven serious game to facilitate cognitive behavioural therapy (CBT) and measure its efficacy to complement the t...

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Main Author: Heng, Yew Ken
Format: Thesis
Language:English
Published: 2023
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Online Access:http://eprints.usm.my/60181/1/24%20Pages%20from%20HENG%20YEW%20KEN.pdf
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spelling my-usm-ep.601812024-03-14T03:02:00Z Rewind: Cbt-Based Serious Game To Improve Cognitive Emotion Regulations And Anxiety Disorders 2023-09 Heng, Yew Ken QA75.5-76.95 Electronic computers. Computer science ReWIND is a CBT-based serious game designed specifically to improve cognitive emotion regulations and anxiety disorders of patients. The main objective of the study is to design a story-driven serious game to facilitate cognitive behavioural therapy (CBT) and measure its efficacy to complement the treatment for anxiety disorders. The foundation of the game storylines focuses on three cognitive emotion regulation strategies common in anxiety disorders: catastrophizing, rumination, and lack of refocus on planning. Each strategy consists of two scenarios remodelled from real-life incidents following Ellis’ ABCDE-model (activating event, belief, consequence, disputation, and effect). A three-phase methodology is presented in this study covering the storyline development, game development, and experimental design in detail. The mixed-design ANOVA model is used to assess the overall performance of ReWIND and test the hypotheses regarding its capability to reduce participants’ anxiety symptoms and improve cognitive emotion regulations. The outcome of this study is satisfactory as ReWIND is capable of reducing the severity level of anxiety symptoms and trait anxiety levels while increasing perceived control of anxiety better than the non-interactive task. 2023-09 Thesis http://eprints.usm.my/60181/ http://eprints.usm.my/60181/1/24%20Pages%20from%20HENG%20YEW%20KEN.pdf application/pdf en public masters Perpustakaan Hamzah Sendut Pusat Pengajian Sains Komputer
institution Universiti Sains Malaysia
collection USM Institutional Repository
language English
topic QA75.5-76.95 Electronic computers
Computer science
spellingShingle QA75.5-76.95 Electronic computers
Computer science
Heng, Yew Ken
Rewind: Cbt-Based Serious Game To Improve Cognitive Emotion Regulations And Anxiety Disorders
description ReWIND is a CBT-based serious game designed specifically to improve cognitive emotion regulations and anxiety disorders of patients. The main objective of the study is to design a story-driven serious game to facilitate cognitive behavioural therapy (CBT) and measure its efficacy to complement the treatment for anxiety disorders. The foundation of the game storylines focuses on three cognitive emotion regulation strategies common in anxiety disorders: catastrophizing, rumination, and lack of refocus on planning. Each strategy consists of two scenarios remodelled from real-life incidents following Ellis’ ABCDE-model (activating event, belief, consequence, disputation, and effect). A three-phase methodology is presented in this study covering the storyline development, game development, and experimental design in detail. The mixed-design ANOVA model is used to assess the overall performance of ReWIND and test the hypotheses regarding its capability to reduce participants’ anxiety symptoms and improve cognitive emotion regulations. The outcome of this study is satisfactory as ReWIND is capable of reducing the severity level of anxiety symptoms and trait anxiety levels while increasing perceived control of anxiety better than the non-interactive task.
format Thesis
qualification_level Master's degree
author Heng, Yew Ken
author_facet Heng, Yew Ken
author_sort Heng, Yew Ken
title Rewind: Cbt-Based Serious Game To Improve Cognitive Emotion Regulations And Anxiety Disorders
title_short Rewind: Cbt-Based Serious Game To Improve Cognitive Emotion Regulations And Anxiety Disorders
title_full Rewind: Cbt-Based Serious Game To Improve Cognitive Emotion Regulations And Anxiety Disorders
title_fullStr Rewind: Cbt-Based Serious Game To Improve Cognitive Emotion Regulations And Anxiety Disorders
title_full_unstemmed Rewind: Cbt-Based Serious Game To Improve Cognitive Emotion Regulations And Anxiety Disorders
title_sort rewind: cbt-based serious game to improve cognitive emotion regulations and anxiety disorders
granting_institution Perpustakaan Hamzah Sendut
granting_department Pusat Pengajian Sains Komputer
publishDate 2023
url http://eprints.usm.my/60181/1/24%20Pages%20from%20HENG%20YEW%20KEN.pdf
_version_ 1794024101722980352