Serious Games Model In Diagnosing Visual Perception Problem For Autistic Students

In order to minimize the negative effects of autism in students as well as to overcome future problems, early identification and diagnosis are the solutions to get students on the right road to dealing with the problems related to autism and overcoming them. A systematic manual has been developed an...

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Main Author: Mohd. Noor, Helmi Adly
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Published: 2016
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institution Universiti Teknikal Malaysia Melaka
collection UTeM Repository
language English
English
advisor Shahbodin, Faaizah

topic Q Science (General)
QA76 Computer software
spellingShingle Q Science (General)
QA76 Computer software
Mohd. Noor, Helmi Adly
Serious Games Model In Diagnosing Visual Perception Problem For Autistic Students
description In order to minimize the negative effects of autism in students as well as to overcome future problems, early identification and diagnosis are the solutions to get students on the right road to dealing with the problems related to autism and overcoming them. A systematic manual has been developed and is used to diagnose visual perception problems in autistic students. Nevertheless, the technique to diagnose visual perception problems in autistic students is manually employed and the hands-on technique is utilised. This study aims to develop Vi-per games as a tool for special education teachers to diagnose visual perception problems in autistic students. These diagnostic tools can assist and help teachers to diagnose their students without the teachers needing to have any experience and knowledge of diagnosing visual perception. A model of serious games to enable diagnosis of visual perception problems was used in this research. Studies have shown that using games has many benefits and helps autistic students. However, none have yet been developed to diagnose visual perception problems in autistic students. In this research, the objectives are to propose a model for visual perception diagnosis by using serious games for autistic students, to propose a new serious game, namely Vi-Per games for diagnosing visual perception, to measure the accuracy of Vi-Per Games diagnosis results and generate a set of comprehensive and systematic reports in order to evaluate the visual perception problems of autistic students, and to obtain the perception of teachers towards the use of the Vi-Per Games. The participants were autistic students and special education teachers from SMK Bandar Baru UDA and SMK Tun Syed Nasir Ismail, both schools in Johor Bahru, Malaysia. The main participants were ten (10) special education teachers who participated in the questionnaire procedures. Ten (10) autistic students from special education classes were selected using pre-test and post-test procedures. The experiment measured the accuracy of using the developed serious games and to obtain the perception of the teachers towards the use of the games for diagnosing visual perception problems in autistic students. The results positively show that the use of Vi-Per Games can help teachers diagnose visual perception problems in autistic students and can replace manual and conventional tests. In addition, the measure of accuracy test was found to be accurate. Overall, the findings show that using the serious game approach effectively engages autistic students as compared to using the conventional approach. The use of Vi-Per Games successfully assists and facilitates teachers in the diagnosis of visual perception problems in autistic students, as compared to the conventional methods of diagnosis. Diagnosing visual perception using serious games gives teachers and students an enjoyable experience in a way that no other medium can offer.
format Thesis
qualification_name Doctor of Philosophy (PhD.)
qualification_level Doctorate
author Mohd. Noor, Helmi Adly
author_facet Mohd. Noor, Helmi Adly
author_sort Mohd. Noor, Helmi Adly
title Serious Games Model In Diagnosing Visual Perception Problem For Autistic Students
title_short Serious Games Model In Diagnosing Visual Perception Problem For Autistic Students
title_full Serious Games Model In Diagnosing Visual Perception Problem For Autistic Students
title_fullStr Serious Games Model In Diagnosing Visual Perception Problem For Autistic Students
title_full_unstemmed Serious Games Model In Diagnosing Visual Perception Problem For Autistic Students
title_sort serious games model in diagnosing visual perception problem for autistic students
granting_institution Universiti Teknikal Malaysia Melaka
granting_department Faculty of Information and Communication Technology
publishDate 2016
url http://eprints.utem.edu.my/id/eprint/18569/1/Serious%20Games%20Model%20In%20Diagnosing%20Visual%20Perception%20Problem%20For%20Autistic%20Students%2024%20Pages.pdf
http://eprints.utem.edu.my/id/eprint/18569/2/Serious%20Games%20Model%20In%20Diagnosing%20Visual%20Perception%20Problem%20For%20Autistic%20Students.pdf
_version_ 1747833937438179328
spelling my-utem-ep.185692021-10-08T15:27:39Z Serious Games Model In Diagnosing Visual Perception Problem For Autistic Students 2016 Mohd. Noor, Helmi Adly Q Science (General) QA76 Computer software In order to minimize the negative effects of autism in students as well as to overcome future problems, early identification and diagnosis are the solutions to get students on the right road to dealing with the problems related to autism and overcoming them. A systematic manual has been developed and is used to diagnose visual perception problems in autistic students. Nevertheless, the technique to diagnose visual perception problems in autistic students is manually employed and the hands-on technique is utilised. This study aims to develop Vi-per games as a tool for special education teachers to diagnose visual perception problems in autistic students. These diagnostic tools can assist and help teachers to diagnose their students without the teachers needing to have any experience and knowledge of diagnosing visual perception. A model of serious games to enable diagnosis of visual perception problems was used in this research. Studies have shown that using games has many benefits and helps autistic students. However, none have yet been developed to diagnose visual perception problems in autistic students. In this research, the objectives are to propose a model for visual perception diagnosis by using serious games for autistic students, to propose a new serious game, namely Vi-Per games for diagnosing visual perception, to measure the accuracy of Vi-Per Games diagnosis results and generate a set of comprehensive and systematic reports in order to evaluate the visual perception problems of autistic students, and to obtain the perception of teachers towards the use of the Vi-Per Games. The participants were autistic students and special education teachers from SMK Bandar Baru UDA and SMK Tun Syed Nasir Ismail, both schools in Johor Bahru, Malaysia. The main participants were ten (10) special education teachers who participated in the questionnaire procedures. Ten (10) autistic students from special education classes were selected using pre-test and post-test procedures. The experiment measured the accuracy of using the developed serious games and to obtain the perception of the teachers towards the use of the games for diagnosing visual perception problems in autistic students. The results positively show that the use of Vi-Per Games can help teachers diagnose visual perception problems in autistic students and can replace manual and conventional tests. In addition, the measure of accuracy test was found to be accurate. Overall, the findings show that using the serious game approach effectively engages autistic students as compared to using the conventional approach. The use of Vi-Per Games successfully assists and facilitates teachers in the diagnosis of visual perception problems in autistic students, as compared to the conventional methods of diagnosis. Diagnosing visual perception using serious games gives teachers and students an enjoyable experience in a way that no other medium can offer. UTeM 2016 Thesis http://eprints.utem.edu.my/id/eprint/18569/ http://eprints.utem.edu.my/id/eprint/18569/1/Serious%20Games%20Model%20In%20Diagnosing%20Visual%20Perception%20Problem%20For%20Autistic%20Students%2024%20Pages.pdf text en public http://eprints.utem.edu.my/id/eprint/18569/2/Serious%20Games%20Model%20In%20Diagnosing%20Visual%20Perception%20Problem%20For%20Autistic%20Students.pdf text en validuser https://plh.utem.edu.my/cgi-bin/koha/opac-detail.pl?biblionumber=100366 phd doctoral Universiti Teknikal Malaysia Melaka Faculty of Information and Communication Technology Shahbodin, Faaizah 1. Abt, C.C., 1970. Serious Games, New York: The Viking Press. 2. Abirached, B., Zhang, Y., Park, J., 2012. Understanding User Needs for Serious Games for Teaching Children with Autism Spectrum Disorders Emotions. In World Conference on Educational Multimedia, Hypermedia and Telecommunications. AACE, Denver. 3. Achtman, R.L., Green, C.S. & Bavelier, D., 2008. 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