Acceptance and response attribute model towards augmented reality games based on hand gesture interaction

Nowadays, augmented reality is used in numerous fields such as health and safety training, education, entertainment, and computer games. The combination of real and virtual objects in a real environment allows the user to experience the real world with virtual objects superimposed upon or composited...

Full description

Saved in:
Bibliographic Details
Main Author: Roszali, Farah Farhana
Format: Thesis
Language:English
English
Published: 2023
Subjects:
Online Access:http://eprints.utem.edu.my/id/eprint/27691/1/ACCEPT~1.PDF
http://eprints.utem.edu.my/id/eprint/27691/2/Acceptance%20and%20response%20attribute%20model%20towards%20augmented%20reality%20games%20based%20on%20hand%20gesture%20interaction.pdf
Tags: Add Tag
No Tags, Be the first to tag this record!
id my-utem-ep.27691
record_format uketd_dc
spelling my-utem-ep.276912024-11-12T08:54:16Z Acceptance and response attribute model towards augmented reality games based on hand gesture interaction 2023 Roszali, Farah Farhana Q Science (General) QA Mathematics Nowadays, augmented reality is used in numerous fields such as health and safety training, education, entertainment, and computer games. The combination of real and virtual objects in a real environment allows the user to experience the real world with virtual objects superimposed upon or composited with the real world. Over the past few decades, the use of augmented reality has been brought to the gaming field. However, there were limited studies that emphasize hand motor-impaired users. In this study, the model has been developed to represents the acceptance and response of hand motor-impaired users towards an augmented reality game application. The model has been derived from the UTAUT2 model, especially for the user acceptance attribute. The purpose of this study is to design a prototype of an augmented reality game application and to develop a model who have an element for user acceptance and response towards hand motor-impaired users. The objectives of this research are (i) to identify the element and criteria of augmented reality game design that contribute to the enjoyable experience for hand motor-impaired users, (ii) to develop a model for Hand Motor-Impaired Users-Acceptance and Response (HMIU-AR Model), (iii) to validate the HMIU-AR Model and (iv) to design an augmented reality game based on HMIU-AR Model. The methodology of this study was done by combining the quantitative and qualitative data, there are divided into two parts where are Part 1, the design and development of augmented reality games, and Part 2, the research of acceptance and response of AR games toward hand motor-impaired users. Part 1, consists of four phases which are requirement analysis, design, implementation, and evaluation. While in Part 2, there are three phases which are the formation of the proposed model, formation of items for the questionnaire, and model validation of augmented reality game for hand motor-impaired users. The respondents of this study consist of 100 students to play and test the application and four respondents for the interview session. Based on the user acceptance questionnaire that has been used, the study found that the mean value obtained from all factors of user acceptance is positive, overall exceeding the 3.00 value. The mean of user and expert value on the augmented reality game applications also showed positive appraisal for all constructs with an overall mean value is 3.52 for users and 4.76 for experts. This study shows that the mobile games that have been developed have a positive impact on user acceptance of the use of games in their learning. Furthermore, the integration of augmented reality elements was also noticed to have a valuable impact on this study. Thus, augmented reality game designers need to pay close attention to the elements that are appropriate before designing an enjoyable game interface that is accessible to the target users. 2023 Thesis http://eprints.utem.edu.my/id/eprint/27691/ http://eprints.utem.edu.my/id/eprint/27691/1/ACCEPT~1.PDF text en public http://eprints.utem.edu.my/id/eprint/27691/2/Acceptance%20and%20response%20attribute%20model%20towards%20augmented%20reality%20games%20based%20on%20hand%20gesture%20interaction.pdf text en validuser https://plh.utem.edu.my/cgi-bin/koha/opac-detail.pl?biblionumber=123706 mphil masters Universiti Teknikal Malaysia Melaka Faculty of Information and Communication Technology Ahmad, Ibrahim
institution Universiti Teknikal Malaysia Melaka
collection UTeM Repository
language English
English
advisor Ahmad, Ibrahim
topic Q Science (General)
QA Mathematics
spellingShingle Q Science (General)
QA Mathematics
Roszali, Farah Farhana
Acceptance and response attribute model towards augmented reality games based on hand gesture interaction
description Nowadays, augmented reality is used in numerous fields such as health and safety training, education, entertainment, and computer games. The combination of real and virtual objects in a real environment allows the user to experience the real world with virtual objects superimposed upon or composited with the real world. Over the past few decades, the use of augmented reality has been brought to the gaming field. However, there were limited studies that emphasize hand motor-impaired users. In this study, the model has been developed to represents the acceptance and response of hand motor-impaired users towards an augmented reality game application. The model has been derived from the UTAUT2 model, especially for the user acceptance attribute. The purpose of this study is to design a prototype of an augmented reality game application and to develop a model who have an element for user acceptance and response towards hand motor-impaired users. The objectives of this research are (i) to identify the element and criteria of augmented reality game design that contribute to the enjoyable experience for hand motor-impaired users, (ii) to develop a model for Hand Motor-Impaired Users-Acceptance and Response (HMIU-AR Model), (iii) to validate the HMIU-AR Model and (iv) to design an augmented reality game based on HMIU-AR Model. The methodology of this study was done by combining the quantitative and qualitative data, there are divided into two parts where are Part 1, the design and development of augmented reality games, and Part 2, the research of acceptance and response of AR games toward hand motor-impaired users. Part 1, consists of four phases which are requirement analysis, design, implementation, and evaluation. While in Part 2, there are three phases which are the formation of the proposed model, formation of items for the questionnaire, and model validation of augmented reality game for hand motor-impaired users. The respondents of this study consist of 100 students to play and test the application and four respondents for the interview session. Based on the user acceptance questionnaire that has been used, the study found that the mean value obtained from all factors of user acceptance is positive, overall exceeding the 3.00 value. The mean of user and expert value on the augmented reality game applications also showed positive appraisal for all constructs with an overall mean value is 3.52 for users and 4.76 for experts. This study shows that the mobile games that have been developed have a positive impact on user acceptance of the use of games in their learning. Furthermore, the integration of augmented reality elements was also noticed to have a valuable impact on this study. Thus, augmented reality game designers need to pay close attention to the elements that are appropriate before designing an enjoyable game interface that is accessible to the target users.
format Thesis
qualification_name Master of Philosophy (M.Phil.)
qualification_level Master's degree
author Roszali, Farah Farhana
author_facet Roszali, Farah Farhana
author_sort Roszali, Farah Farhana
title Acceptance and response attribute model towards augmented reality games based on hand gesture interaction
title_short Acceptance and response attribute model towards augmented reality games based on hand gesture interaction
title_full Acceptance and response attribute model towards augmented reality games based on hand gesture interaction
title_fullStr Acceptance and response attribute model towards augmented reality games based on hand gesture interaction
title_full_unstemmed Acceptance and response attribute model towards augmented reality games based on hand gesture interaction
title_sort acceptance and response attribute model towards augmented reality games based on hand gesture interaction
granting_institution Universiti Teknikal Malaysia Melaka
granting_department Faculty of Information and Communication Technology
publishDate 2023
url http://eprints.utem.edu.my/id/eprint/27691/1/ACCEPT~1.PDF
http://eprints.utem.edu.my/id/eprint/27691/2/Acceptance%20and%20response%20attribute%20model%20towards%20augmented%20reality%20games%20based%20on%20hand%20gesture%20interaction.pdf
_version_ 1818612048237428736