Optimizing colour resolusion in 3D model and animation for fast rendering time between PC and Macintosh

This project studied whether the optimizing of colour resolution for the non-photorealistic 3D model and animation can make the rendering process becomes faster than before. 130 frames of short and simple 3D animation were tested. Four types of colour resolution in three categories of screen res...

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主要作者: Ismail, Azizan
格式: Thesis
语言:English
出版: 2003
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在线阅读:http://eprints.uthm.edu.my/9730/1/24p%20AZIZAN%20ISMAIL.pdf
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spelling my-uthm-ep.97302023-08-21T02:26:32Z Optimizing colour resolusion in 3D model and animation for fast rendering time between PC and Macintosh 2003-10 Ismail, Azizan TR Photography TR845-899 Cinematography. Motion pictures This project studied whether the optimizing of colour resolution for the non-photorealistic 3D model and animation can make the rendering process becomes faster than before. 130 frames of short and simple 3D animation were tested. Four types of colour resolution in three categories of screen resolution was applied to the 3D animation, and the result shows that the screen resolution give more impact to the rendering process time compare to the colour resolution. This project also present a comparative study between PC-based and Macintosh-based in the 3D model and animation rendering process. The same 3D animation was tested through the two different platforms which has quitesimilar in terms of performance and the result shows that Macintosh-based perform better that PC-based in all rendering processes 2003-10 Thesis http://eprints.uthm.edu.my/9730/ http://eprints.uthm.edu.my/9730/1/24p%20AZIZAN%20ISMAIL.pdf text en public mphil masters Universiti Putra Malaysia Fakulti Sains Komputer dan Teknologi Maklumat
institution Universiti Tun Hussein Onn Malaysia
collection UTHM Institutional Repository
language English
topic TR Photography
TR Photography
spellingShingle TR Photography
TR Photography
Ismail, Azizan
Optimizing colour resolusion in 3D model and animation for fast rendering time between PC and Macintosh
description This project studied whether the optimizing of colour resolution for the non-photorealistic 3D model and animation can make the rendering process becomes faster than before. 130 frames of short and simple 3D animation were tested. Four types of colour resolution in three categories of screen resolution was applied to the 3D animation, and the result shows that the screen resolution give more impact to the rendering process time compare to the colour resolution. This project also present a comparative study between PC-based and Macintosh-based in the 3D model and animation rendering process. The same 3D animation was tested through the two different platforms which has quitesimilar in terms of performance and the result shows that Macintosh-based perform better that PC-based in all rendering processes
format Thesis
qualification_name Master of Philosophy (M.Phil.)
qualification_level Master's degree
author Ismail, Azizan
author_facet Ismail, Azizan
author_sort Ismail, Azizan
title Optimizing colour resolusion in 3D model and animation for fast rendering time between PC and Macintosh
title_short Optimizing colour resolusion in 3D model and animation for fast rendering time between PC and Macintosh
title_full Optimizing colour resolusion in 3D model and animation for fast rendering time between PC and Macintosh
title_fullStr Optimizing colour resolusion in 3D model and animation for fast rendering time between PC and Macintosh
title_full_unstemmed Optimizing colour resolusion in 3D model and animation for fast rendering time between PC and Macintosh
title_sort optimizing colour resolusion in 3d model and animation for fast rendering time between pc and macintosh
granting_institution Universiti Putra Malaysia
granting_department Fakulti Sains Komputer dan Teknologi Maklumat
publishDate 2003
url http://eprints.uthm.edu.my/9730/1/24p%20AZIZAN%20ISMAIL.pdf
_version_ 1776103467368054784