Optimizing colour resolusion in 3D model and animation for fast rendering time between PC and Macintosh
This project studied whether the optimizing of colour resolution for the non-photorealistic 3D model and animation can make the rendering process becomes faster than before. 130 frames of short and simple 3D animation were tested. Four types of colour resolution in three categories of screen res...
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主要作者: | |
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格式: | Thesis |
語言: | English |
出版: |
2003
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在線閱讀: | http://eprints.uthm.edu.my/9730/1/24p%20AZIZAN%20ISMAIL.pdf |
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