Learning software user interface design model for children with cerebral palsy

Learning through games is one of the most impactful teaching tools for children with Cerebral Palsy (CP). The children are used to fun environment like playing activities and it has become a necessity nowadays to improve the education quality for children with CP. The current games that are availabl...

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Main Author: Sulaiman, Nuraini Hidayah
Format: Thesis
Language:English
Published: 2015
Subjects:
Online Access:http://eprints.utm.my/id/eprint/81508/1/NurainiHidayahSulaimanMFC2015.pdf
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spelling my-utm-ep.815082019-08-23T05:19:20Z Learning software user interface design model for children with cerebral palsy 2015 Sulaiman, Nuraini Hidayah QA75 Electronic computers. Computer science Learning through games is one of the most impactful teaching tools for children with Cerebral Palsy (CP). The children are used to fun environment like playing activities and it has become a necessity nowadays to improve the education quality for children with CP. The current games that are available at Pemulihan Dalam Komuniti (PDK) are not attractive enough for the children with CP to play with frequently. They felt the existing games are very boring. This study investigates learning issues for children with CP. In order to solve the learning problem among children with CP, a systematic literature review was performed to identify the requirements required to develop a learning application user interface design model. The findings are translated into a Learning Software User Interface Design Model (LSUIDM), which would be used in developing other types of learning software user interface for children with CP. The LSUIDM consists of four components, which are determine type of application, get result achievement, result generation, and display of progress. Guidelines for designing and developing a learning prototype that are compatible with the limited capabilities of children with CP using LSUIDM are established to ensure children with CP are able to grasp the concepts of a learning software user interface prototype. The prototype is developed by using a game application and the GlovePie Tool. This prototype is evaluated by ten participants from PDK Tanjung Puteri, Johor Bahru. The findings from the user study show that the proposed LSUIDM can be applied in the design of learning software application for children with CP in order to improve their learning ability. 2015 Thesis http://eprints.utm.my/id/eprint/81508/ http://eprints.utm.my/id/eprint/81508/1/NurainiHidayahSulaimanMFC2015.pdf application/pdf en public http://dms.library.utm.my:8080/vital/access/manager/Repository/vital:120070 masters Universiti Teknologi Malaysia Computing
institution Universiti Teknologi Malaysia
collection UTM Institutional Repository
language English
topic QA75 Electronic computers
Computer science
spellingShingle QA75 Electronic computers
Computer science
Sulaiman, Nuraini Hidayah
Learning software user interface design model for children with cerebral palsy
description Learning through games is one of the most impactful teaching tools for children with Cerebral Palsy (CP). The children are used to fun environment like playing activities and it has become a necessity nowadays to improve the education quality for children with CP. The current games that are available at Pemulihan Dalam Komuniti (PDK) are not attractive enough for the children with CP to play with frequently. They felt the existing games are very boring. This study investigates learning issues for children with CP. In order to solve the learning problem among children with CP, a systematic literature review was performed to identify the requirements required to develop a learning application user interface design model. The findings are translated into a Learning Software User Interface Design Model (LSUIDM), which would be used in developing other types of learning software user interface for children with CP. The LSUIDM consists of four components, which are determine type of application, get result achievement, result generation, and display of progress. Guidelines for designing and developing a learning prototype that are compatible with the limited capabilities of children with CP using LSUIDM are established to ensure children with CP are able to grasp the concepts of a learning software user interface prototype. The prototype is developed by using a game application and the GlovePie Tool. This prototype is evaluated by ten participants from PDK Tanjung Puteri, Johor Bahru. The findings from the user study show that the proposed LSUIDM can be applied in the design of learning software application for children with CP in order to improve their learning ability.
format Thesis
qualification_level Master's degree
author Sulaiman, Nuraini Hidayah
author_facet Sulaiman, Nuraini Hidayah
author_sort Sulaiman, Nuraini Hidayah
title Learning software user interface design model for children with cerebral palsy
title_short Learning software user interface design model for children with cerebral palsy
title_full Learning software user interface design model for children with cerebral palsy
title_fullStr Learning software user interface design model for children with cerebral palsy
title_full_unstemmed Learning software user interface design model for children with cerebral palsy
title_sort learning software user interface design model for children with cerebral palsy
granting_institution Universiti Teknologi Malaysia
granting_department Computing
publishDate 2015
url http://eprints.utm.my/id/eprint/81508/1/NurainiHidayahSulaimanMFC2015.pdf
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