3D Visualization of CPU Components : A Desktop VR Application

There has been a steady increase in the potential for virtual reality techniques such as Dekstop VR and three dimensional (3D) visualization for many education applications. With the development of computer-aided design systems, it has become possible to supplement or replace physical models with di...

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Bibliographic Details
Main Author: Suzana, Zambri
Format: Thesis
Language:eng
eng
Published: 2003
Subjects:
Online Access:https://etd.uum.edu.my/1151/1/SUZANA_BT._ZAMBRI.pdf
https://etd.uum.edu.my/1151/2/1.SUZANA_BT._ZAMBRI.pdf
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Summary:There has been a steady increase in the potential for virtual reality techniques such as Dekstop VR and three dimensional (3D) visualization for many education applications. With the development of computer-aided design systems, it has become possible to supplement or replace physical models with digital models. Currently, it is difficult to provide hands-on practical that are important for many of the technical-based subjects. The objective of this project is to introduce the concept of Desktop VR and to investigate the potential of using AutoCAD2000, 3DStudio MAX R3 and Cortona 3D Studio Max in three dimensional visualisation effects. This project will develop a Desktop VR application. A three dimensional modeling of Central Processing Unit (CPU) components is developed as a mean to educate people on CPU components. The methodology used in developing the three dimensional visualization model is System Development Life Cycle (SDLC). From this project, it is found that the three dimensional visualization of CPU can stimulate a person’s curiosity. The features of the software(s) that are being used in this project are identified. The three dimensional visualization which been. modeled and drawn will allow students to understand the technical method of CPU assembly. It is hoped form this project, VR technology can be associated with education field in future.