Virtual Reality Features for E-Commerce 3D PDF Advertising

This research intention is to investigate which virtual reality design interface features should be included in e-commerce 3D PDF advertising and to enhance user’s level of understanding or awareness of the product by presenting the proposed design features in the VR advertising material. Nowadays...

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Main Author: Najihah, Mohd Zauki
Format: Thesis
Language:eng
eng
Published: 2009
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Online Access:https://etd.uum.edu.my/1568/1/najihah_mohd_zauki_800573.pdf
https://etd.uum.edu.my/1568/2/1.najihah_mohd_zauki_800573.pdf
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id my-uum-etd.1568
record_format uketd_dc
institution Universiti Utara Malaysia
collection UUM ETD
language eng
eng
topic HF5801-6182 Advertising
spellingShingle HF5801-6182 Advertising
Najihah, Mohd Zauki
Virtual Reality Features for E-Commerce 3D PDF Advertising
description This research intention is to investigate which virtual reality design interface features should be included in e-commerce 3D PDF advertising and to enhance user’s level of understanding or awareness of the product by presenting the proposed design features in the VR advertising material. Nowadays, there are already companies adopting virtual reality technology in their ecommerce advertising business. With virtual reality being introduced, there are also many virtual reality features that have emerged which may not be suitable to be applied to e-commerce advertising. Therefore the knowledge of knowing which features to use are essential to ensure that customer will be satisfied in experiencing the advertisement.Though there are many tools which could be used for 3D advertising 3D PDF has proven to be the best option for e-commerce advertising.There are several processes used in completing this paper to guide the research in achieving the paper’s mission. In general the steps are about: 1) Recognizing the problems 2) Analyzing and extracting the possible solutions of which virtual reality features to be used in 3D PDF 3) Devising and conducting experiment and survey for the 3D PDF advertisements which included the tailored virtual reality features 4) Evaluating users’ attitude towards the material Through experiments and user’s evaluation, this study concluded that there are two main categories of virtual reality features that can be use in 3D PDF advertisement which are visual simulation and behavioral simulation. Furthermore the quest to enhance user awareness of the product is successful when the features are presented in the advertisement.
format Thesis
qualification_name masters
qualification_level Master's degree
author Najihah, Mohd Zauki
author_facet Najihah, Mohd Zauki
author_sort Najihah, Mohd Zauki
title Virtual Reality Features for E-Commerce 3D PDF Advertising
title_short Virtual Reality Features for E-Commerce 3D PDF Advertising
title_full Virtual Reality Features for E-Commerce 3D PDF Advertising
title_fullStr Virtual Reality Features for E-Commerce 3D PDF Advertising
title_full_unstemmed Virtual Reality Features for E-Commerce 3D PDF Advertising
title_sort virtual reality features for e-commerce 3d pdf advertising
granting_institution Universiti Utara Malaysia
granting_department College of Arts and Sciences (CAS)
publishDate 2009
url https://etd.uum.edu.my/1568/1/najihah_mohd_zauki_800573.pdf
https://etd.uum.edu.my/1568/2/1.najihah_mohd_zauki_800573.pdf
_version_ 1747827167835717632
spelling my-uum-etd.15682013-07-24T12:12:21Z Virtual Reality Features for E-Commerce 3D PDF Advertising 2009 Najihah, Mohd Zauki College of Arts and Sciences (CAS) College of Arts and Sciences HF5801-6182 Advertising This research intention is to investigate which virtual reality design interface features should be included in e-commerce 3D PDF advertising and to enhance user’s level of understanding or awareness of the product by presenting the proposed design features in the VR advertising material. Nowadays, there are already companies adopting virtual reality technology in their ecommerce advertising business. With virtual reality being introduced, there are also many virtual reality features that have emerged which may not be suitable to be applied to e-commerce advertising. Therefore the knowledge of knowing which features to use are essential to ensure that customer will be satisfied in experiencing the advertisement.Though there are many tools which could be used for 3D advertising 3D PDF has proven to be the best option for e-commerce advertising.There are several processes used in completing this paper to guide the research in achieving the paper’s mission. In general the steps are about: 1) Recognizing the problems 2) Analyzing and extracting the possible solutions of which virtual reality features to be used in 3D PDF 3) Devising and conducting experiment and survey for the 3D PDF advertisements which included the tailored virtual reality features 4) Evaluating users’ attitude towards the material Through experiments and user’s evaluation, this study concluded that there are two main categories of virtual reality features that can be use in 3D PDF advertisement which are visual simulation and behavioral simulation. Furthermore the quest to enhance user awareness of the product is successful when the features are presented in the advertisement. 2009 Thesis https://etd.uum.edu.my/1568/ https://etd.uum.edu.my/1568/1/najihah_mohd_zauki_800573.pdf application/pdf eng validuser https://etd.uum.edu.my/1568/2/1.najihah_mohd_zauki_800573.pdf application/pdf eng public masters masters Universiti Utara Malaysia 3d Design & Engineering Corp. (n.d). 3D myths and advantages. Retrieved February 17,2009 http://3ddesigneng.com/index_files/Page480.htm Adobe. (2007). Communicate and collaborate more securely with the complete PDF solution for 3D design. Adobe Acrobat 3D Version 8 Portable Document Format. Retrieved December 18, 2008, from http://www.grapheast.com/imag/UserFiles?image/acobat-3D(1).pdf Aerospace America. (2006, February). Building a new world with adobe. Retrieved February 17, 2009 from http://www.aiaa.org/aerospace/images/articleimages/pdf/AA_Feb06_SS.pdf Beerli, A. & Santana, J. D. M. (1999). 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