Utilising 3D Game Engine To Developing A Real-World Walkthrough-Virtual Reality Application
The research introduces methods of utilising 3D Game Engine that prevails in the First Person Shooter computer game into developing a usable real-world Walkthrough-VR application. The prototype is targeted at the lower-end of the computer consumer market whereby its operator are normally the home/of...
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Format: | Thesis |
Language: | eng eng |
Published: |
2000
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Online Access: | https://etd.uum.edu.my/171/1/MOHD_FAIRUZ_BIN_SHIRATUDDIN_-_Utilising_3D_game_engine_to_developing_a_real-world_walkthrough-virtual_reality_application.pdf https://etd.uum.edu.my/171/2/1.MOHD_FAIRUZ_BIN_SHIRATUDDIN_-_Utilising_3D_game_engine_to_developing_a_real-world_walkthrough-virtual_reality_application.pdf |
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https://etd.uum.edu.my/171/1/MOHD_FAIRUZ_BIN_SHIRATUDDIN_-_Utilising_3D_game_engine_to_developing_a_real-world_walkthrough-virtual_reality_application.pdfhttps://etd.uum.edu.my/171/2/1.MOHD_FAIRUZ_BIN_SHIRATUDDIN_-_Utilising_3D_game_engine_to_developing_a_real-world_walkthrough-virtual_reality_application.pdf