The Development of Virtual Training Environment for Computer Parts Installation Process

Virtual Reality-based training system (VRTS) is an advanced computer-assisted training system using Virtual Reality (VR) technology. VR is a computer generated environment which gives the illusion of three dimensions. It provides a true 3D interface to a range of computer applications. The essence...

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Main Author: Maizatul Akmal, Yahaya
Format: Thesis
Language:eng
eng
Published: 2009
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Online Access:https://etd.uum.edu.my/1741/1/Maizatul_Akmal_Yahaya.pdf
https://etd.uum.edu.my/1741/2/1.Maizatul_Akmal_Yahaya.pdf
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id my-uum-etd.1741
record_format uketd_dc
institution Universiti Utara Malaysia
collection UUM ETD
language eng
eng
topic QA71-90 Instruments and machines
spellingShingle QA71-90 Instruments and machines
Maizatul Akmal, Yahaya
The Development of Virtual Training Environment for Computer Parts Installation Process
description Virtual Reality-based training system (VRTS) is an advanced computer-assisted training system using Virtual Reality (VR) technology. VR is a computer generated environment which gives the illusion of three dimensions. It provides a true 3D interface to a range of computer applications. The essence of virtual reality is immersion, which is the ability to immerse the computer user in a computer generated experience. In this project, I proposed the video based interaction in the distributed virtual training environment. To make the interaction possible, I will develop a video based using 3D software to guide customer for parts installation. The use of 3D of 3D virtual training will allow the organization to help customers to install parts in the computer will be easier and cost saving. The proposed video will allow cost efficient video based interaction, and the discussion regarding the advantages of virtual training , limitations and possible future research on the video based interactions in the virtual environment.
format Thesis
qualification_name masters
qualification_level Master's degree
author Maizatul Akmal, Yahaya
author_facet Maizatul Akmal, Yahaya
author_sort Maizatul Akmal, Yahaya
title The Development of Virtual Training Environment for Computer Parts Installation Process
title_short The Development of Virtual Training Environment for Computer Parts Installation Process
title_full The Development of Virtual Training Environment for Computer Parts Installation Process
title_fullStr The Development of Virtual Training Environment for Computer Parts Installation Process
title_full_unstemmed The Development of Virtual Training Environment for Computer Parts Installation Process
title_sort development of virtual training environment for computer parts installation process
granting_institution Universiti Utara Malaysia
granting_department College of Arts and Sciences (CAS)
publishDate 2009
url https://etd.uum.edu.my/1741/1/Maizatul_Akmal_Yahaya.pdf
https://etd.uum.edu.my/1741/2/1.Maizatul_Akmal_Yahaya.pdf
_version_ 1747827197368860672
spelling my-uum-etd.17412013-07-24T12:12:59Z The Development of Virtual Training Environment for Computer Parts Installation Process 2009-05 Maizatul Akmal, Yahaya College of Arts and Sciences (CAS) College of Arts and Sciences QA71-90 Instruments and machines Virtual Reality-based training system (VRTS) is an advanced computer-assisted training system using Virtual Reality (VR) technology. VR is a computer generated environment which gives the illusion of three dimensions. It provides a true 3D interface to a range of computer applications. The essence of virtual reality is immersion, which is the ability to immerse the computer user in a computer generated experience. In this project, I proposed the video based interaction in the distributed virtual training environment. To make the interaction possible, I will develop a video based using 3D software to guide customer for parts installation. The use of 3D of 3D virtual training will allow the organization to help customers to install parts in the computer will be easier and cost saving. The proposed video will allow cost efficient video based interaction, and the discussion regarding the advantages of virtual training , limitations and possible future research on the video based interactions in the virtual environment. 2009-05 Thesis https://etd.uum.edu.my/1741/ https://etd.uum.edu.my/1741/1/Maizatul_Akmal_Yahaya.pdf application/pdf eng validuser https://etd.uum.edu.my/1741/2/1.Maizatul_Akmal_Yahaya.pdf application/pdf eng public masters masters Universiti Utara Malaysia Ajzen, I. (1991). The theory of planned behavior. Organizational Behavior and Human Decision Processes, 50, 179-211 Azuma R, T. (1997) ; " A survey of augmented reality. "Presence:Teleoperators and virtual environment", Teleoperators and Virtual Environments 6,4 (August 1997), 355-385. Betty J. Mohler , William B. Thompson , Sarah H. 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