Designing and Developing an Intelligent Congkak
Congkak is the nation's traditional game which could soon be forgotten if no serious attention is given to it, but literature survey has not yet found any research publication that mentioned the use of neural network algorithm (NN) on Congkak. Therefore the project want to try to rectify this i...
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2011
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my-uum-etd.27592022-04-04T23:46:13Z Designing and Developing an Intelligent Congkak 2011 Muhammad Safwan, Mohd Shahidan Che Pa, Noraziah Mohamed Din, Aniza College of Arts and Sciences (CAS) College of Arts and Sciences QA76 Computer software Congkak is the nation's traditional game which could soon be forgotten if no serious attention is given to it, but literature survey has not yet found any research publication that mentioned the use of neural network algorithm (NN) on Congkak. Therefore the project want to try to rectify this issue by trying to develop an Intelligent Congkak System that also implemented NN and try answer research question such as this: “What is the best Congkak evaluation function for training NN for game playing?” and “Can Min-Max algorithm (MM) be speeded up by using NN as a forward-pruning method?”. This issues can solved by programming the Congkak system based on previous work on Mancala and NN system, and then recording the performance of the related algorithm. As a result: the project had created a Congkak system that had featured 3 Artificial Intelligence (AI) agent, and discovered that the combination of NN and MM is slower than MM alone. 2011 Thesis https://etd.uum.edu.my/2759/ https://etd.uum.edu.my/2759/1/Muhammad_Safwan_Mohd_Shahidan.pdf text eng public https://etd.uum.edu.my/2759/2/1.Muhammad_Safwan_Mohd_Shahidan.pdf text eng public masters masters Universiti Utara Malaysia |
institution |
Universiti Utara Malaysia |
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UUM ETD |
language |
eng eng |
advisor |
Che Pa, Noraziah Mohamed Din, Aniza |
topic |
QA76 Computer software |
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QA76 Computer software Muhammad Safwan, Mohd Shahidan Designing and Developing an Intelligent Congkak |
description |
Congkak is the nation's traditional game which could soon be forgotten if no serious attention is given to it, but literature survey has not yet found any research publication that mentioned the use of neural network algorithm (NN) on Congkak. Therefore the project want to try to rectify this issue by trying to develop an Intelligent Congkak System that also implemented NN and try
answer research question such as this: “What is the best Congkak evaluation function for training NN for game playing?” and “Can Min-Max algorithm (MM) be speeded up by using NN as a forward-pruning method?”. This issues
can solved by programming the Congkak system based on previous work on Mancala and NN system, and then recording the performance of the related algorithm. As a result: the project had created a Congkak system that had featured 3 Artificial Intelligence (AI) agent, and discovered that the
combination of NN and MM is slower than MM alone. |
format |
Thesis |
qualification_name |
masters |
qualification_level |
Master's degree |
author |
Muhammad Safwan, Mohd Shahidan |
author_facet |
Muhammad Safwan, Mohd Shahidan |
author_sort |
Muhammad Safwan, Mohd Shahidan |
title |
Designing and Developing an Intelligent Congkak |
title_short |
Designing and Developing an Intelligent Congkak |
title_full |
Designing and Developing an Intelligent Congkak |
title_fullStr |
Designing and Developing an Intelligent Congkak |
title_full_unstemmed |
Designing and Developing an Intelligent Congkak |
title_sort |
designing and developing an intelligent congkak |
granting_institution |
Universiti Utara Malaysia |
granting_department |
College of Arts and Sciences (CAS) |
publishDate |
2011 |
url |
https://etd.uum.edu.my/2759/1/Muhammad_Safwan_Mohd_Shahidan.pdf https://etd.uum.edu.my/2759/2/1.Muhammad_Safwan_Mohd_Shahidan.pdf |
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