Effects of a simulation board game in enhancing cognition and knowledge retention in learning shipping management among students in two higher education institutions

This research aimed to develop and examine the effects of a simulation board game for learningshipping management in two higher education institutions. A provisional board game design frameworkwas proposed by referring to the game-based learning literature. Based on the framework, aninstance of ship...

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主要作者: Shanizan Herman Mohd Radzi
格式: thesis
语言:eng
出版: 2021
主题:
在线阅读:https://ir.upsi.edu.my/detailsg.php?det=5862
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总结:This research aimed to develop and examine the effects of a simulation board game for learningshipping management in two higher education institutions. A provisional board game design frameworkwas proposed by referring to the game-based learning literature. Based on the framework, aninstance of shipping management board game was developed, standing on the discreet eventsimulation of a realistic shipping process and activity. The framework was converted intogame mechanics for constructing the gameplay by applying a transparent process of gameplay,while enforcing face-to-face interaction among players. The design of the board game was validatedby 27 experts through a playtesting session; and the effects of the board game usage was examinedthrough a non-equivalent control group pre-test/post-test quasi-experiment. Edumetric testswere administered to measure the effects of the board game in two locations involving67 participants from Institution A and 74 participants from Institution B. Ten sessionsof intervention were given to the experimental group in both institutions within ten weeks. Theresults of parametric statistical tests indicated that the effect of cognition was statisticallysignificant with F(1,65) = 147.13, p=.000 (p