Kesan koswer augmented reality dalam pembelajaran bahasa isyarat Malaysia

Kajian ini bertujuan untuk membangunkan dan mengkaji kesan koswer augmentedreality dalam memahami bahasa isyarat Malaysia. Pendekatan kuantitatif dengan reka bentuk kajianeksperimental ujian pasca digunakan dalam kajian ini. Pemilihan sampel kajian dijalankan dalamkalangan orang awam menggunakan kae...

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Main Author: Ummu Aiman Muhamad
Format: thesis
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Published: 2021
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Online Access:https://ir.upsi.edu.my/detailsg.php?det=6883
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institution Universiti Pendidikan Sultan Idris
collection UPSI Digital Repository
language zsm
topic LB Theory and practice of education
spellingShingle LB Theory and practice of education
Ummu Aiman Muhamad
Kesan koswer augmented reality dalam pembelajaran bahasa isyarat Malaysia
description Kajian ini bertujuan untuk membangunkan dan mengkaji kesan koswer augmentedreality dalam memahami bahasa isyarat Malaysia. Pendekatan kuantitatif dengan reka bentuk kajianeksperimental ujian pasca digunakan dalam kajian ini. Pemilihan sampel kajian dijalankan dalamkalangan orang awam menggunakan kaedah persampelan rawak mudah yang melibatkan 60 orangiaitu individu yang tidak mempunyai asas kemahiran dalam bahasa isyarat Malaysia. Bagikajian ini, responden yang dipilih dibahagikan kepada dua kumpulan iaitu kumpulan rawatan30 orang menggunakan koswer augmented reality dan kumpulan kawalan 30 orang menggunakankaedah pembelajaran konvensional. Dua jenis instrumen kajian digunakan iaitu ujian penilaian dansoal selidik. Data dianalisis dengan menggunakan analisis deskriptif menjelaskan tahap penerimaan pengguna dan statistik inferensi melibatkan ujian-t untuk menentukan jika terdapatperbezaan yang signifikan secara statistik diantara dua kumpulan data. Dapatan kajianmenunjukkan bahawa tahap penerimaan penggunaan koswer augmented reality adalah tinggi iaitupersepsi kebolehgunaan (M=4.29), persepsi mudah guna (M=4.36) dan kepuasan pengguna (M=4.35).Terdapat perbezaan yang signifikan dalam skor pencapaian antara kumpulan rawatan (M=5.53, SP=0.62)dan kumpulan kawalan (M=4.23, SP=1.54, t=-4.265, p=.000). Kesimpulan daripada kajian inimenunjukkan kesan penggunaan koswer augmented reality dapat meningkatkan proses pembelajaran bahasa isyarat Malaysia. Implikasi kajian mencadangkan dapat mengingtegrasikan penggunaan koswer augmented reality dengan lebih meluas dalam kalanganorang awam untuk mempelajari bahasa isyaratMalaysia.
format thesis
qualification_name
qualification_level Master's degree
author Ummu Aiman Muhamad
author_facet Ummu Aiman Muhamad
author_sort Ummu Aiman Muhamad
title Kesan koswer augmented reality dalam pembelajaran bahasa isyarat Malaysia
title_short Kesan koswer augmented reality dalam pembelajaran bahasa isyarat Malaysia
title_full Kesan koswer augmented reality dalam pembelajaran bahasa isyarat Malaysia
title_fullStr Kesan koswer augmented reality dalam pembelajaran bahasa isyarat Malaysia
title_full_unstemmed Kesan koswer augmented reality dalam pembelajaran bahasa isyarat Malaysia
title_sort kesan koswer augmented reality dalam pembelajaran bahasa isyarat malaysia
granting_institution Universiti Pendidikan Sultan Idris
granting_department Fakulti Pembangunan Manusia
publishDate 2021
url https://ir.upsi.edu.my/detailsg.php?det=6883
_version_ 1747833326381563904
spelling oai:ir.upsi.edu.my:68832022-03-17 Kesan koswer augmented reality dalam pembelajaran bahasa isyarat Malaysia 2021 Ummu Aiman Muhamad LB Theory and practice of education Kajian ini bertujuan untuk membangunkan dan mengkaji kesan koswer augmentedreality dalam memahami bahasa isyarat Malaysia. Pendekatan kuantitatif dengan reka bentuk kajianeksperimental ujian pasca digunakan dalam kajian ini. Pemilihan sampel kajian dijalankan dalamkalangan orang awam menggunakan kaedah persampelan rawak mudah yang melibatkan 60 orangiaitu individu yang tidak mempunyai asas kemahiran dalam bahasa isyarat Malaysia. Bagikajian ini, responden yang dipilih dibahagikan kepada dua kumpulan iaitu kumpulan rawatan30 orang menggunakan koswer augmented reality dan kumpulan kawalan 30 orang menggunakankaedah pembelajaran konvensional. Dua jenis instrumen kajian digunakan iaitu ujian penilaian dansoal selidik. Data dianalisis dengan menggunakan analisis deskriptif menjelaskan tahap penerimaan pengguna dan statistik inferensi melibatkan ujian-t untuk menentukan jika terdapatperbezaan yang signifikan secara statistik diantara dua kumpulan data. Dapatan kajianmenunjukkan bahawa tahap penerimaan penggunaan koswer augmented reality adalah tinggi iaitupersepsi kebolehgunaan (M=4.29), persepsi mudah guna (M=4.36) dan kepuasan pengguna (M=4.35).Terdapat perbezaan yang signifikan dalam skor pencapaian antara kumpulan rawatan (M=5.53, SP=0.62)dan kumpulan kawalan (M=4.23, SP=1.54, t=-4.265, p=.000). Kesimpulan daripada kajian inimenunjukkan kesan penggunaan koswer augmented reality dapat meningkatkan proses pembelajaran bahasa isyarat Malaysia. 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