Exploring young user experience through gamification-based personas for the palace museum in Beijing using service design approach

<p>This study was aimed to explore young users experiences (UX) through gamification-based personas at the Palace Museum in Beijing using Service Design (SD) approach. By adapting ethnography research design, this study did not only analyze the users experiences, but also provided insi...

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Bibliographic Details
Main Author: Shunli, Liu
Format: thesis
Language:eng
Published: 2020
Subjects:
Online Access:https://ir.upsi.edu.my/detailsg.php?det=9873
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