Redefining architecture of game engines through utilization of concurrency /

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Bibliographic Details
Main Author: Mohebali, Ali
Format: Thesis Book
Language:English
Published: 2012.
Subjects:
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040 |a UMM 
090 |a QA76.758  |b UM 2012 Moh 
100 1 |a Mohebali, Ali. 
245 1 0 |a Redefining architecture of game engines through utilization of concurrency /  |c Ali Mohebali. 
260 |c 2012. 
300 |a ix, 111 leaves :  |b ill. ;  |c 30 cm. 
502 |a Dissertation (M.Softw.Eng.) -- Jabatan Kejuruteraan Perisian, Fakulti Sains Komputer dan Teknologi Maklumat, Universiti Malaya, 2012. 
504 |a Bibliography: leaves 86-88. 
596 |a 1 
650 0 |a Computer software  |x Development. 
650 0 |a Parallel processing (Electronic computers). 
650 0 |a Computer games  |x Programming. 
650 0 |a Computer games  |x Design. 
710 2 |a Universiti Malaya.  |b Jabatan Kejuruteraan Perisian. 
900 |a AT-ZA 
999 |a QA76.758 UM 2012 MOH  |w LC  |c 1  |i A515297120  |d 3/7/2013  |f 3/7/2013  |g 1  |l STACKS  |m P01UTAMA  |r Y  |s Y  |t TESIS  |u 2/7/2013