Showing 1 - 20 results of 193 for search '2013 East Asian Games', 查詢時間: 0.10s Refine Results
  1. 1
    Tan, Chin Ike
    出版 2021
    ... the knowledge domain of serious games (SG). SG are specially designed video gamesystems with a primary purpose...
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  2. 2
    Choo, Sze Yee
    出版 2021
    ...The purpose of this study is to develop a mobile enthalpy game application (MEGA)and study its...
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  3. 3
    Mohd Faridz Ahmad
    出版 2022
    ...-sided</p><p>games (SSG) on technical skills and fitness components after 6 weeks of training...
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  4. 4
    Norfaridatul Akmar Hasim
    出版 2021
    ...<p>Kajian ini bertujuan membangunkan permainan yang dinamai PhyKER Games bagi</p><p...
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  5. 5
    Tng, Soo Ting
    出版 2021
    ...<p>The popular game genre, multiplayer online battle arena (MOBA), contain addictive</p&gt...
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  6. 6
    Ishak Othman
    出版 2020
    ...;<p>berasaskan Teaching Games for Understanding (TGfU) terhadap perkembangan kemahiran motor...
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    Yoong, Soo May
    出版 2018
    ...). DoCtor WoRMs Module had been designed based onConstructivist Theory, mastery learning, and game-based...
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  9. 9
    Moeh, Hussein Abdulhasan
    出版 2016
    ... is carried out by adopting the Game Theory. This study employed both face-to-face and telephone interview...
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  10. 10
    Koay, Chew Chai
    出版 2015
    ... of 422 RPTs engaged by 286 listed firms in the Main Market of Bursa Malaysia from 2008 to 2013...
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