Showing 1 - 20 results of 142 for search '"Video games"', 查询时间: 0.08s Refine Results
  1. 1
    Ng, Yiing Y’ng
    出版 2014
    ... the knowledge of affective user centred design in video games and to develop a list of recommendations...
    Thesis
  2. 2
    Nasarudin, Adib Aiman
    出版 2022
    ... appetite, sleeplessness, and using games as a platform to escape from stress. Video games also can make our...
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  3. 3
  4. 4
    Saaidin, Shuria
    出版 2023
    ...This thesis presents a multicriteria and hybrid recommender system for video games. Previous...
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  5. 5
    Jamil, Lokman Hakim
    出版 2013
    ...Video games have been a popular leisure activity among children, teenagers and young adults...
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  6. 6
  7. 7
    Ahmad Zaki, Azimah
    出版 2017
    主题: ...Violence in video games - Psychological aspects - Malaysia - Selangor...
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  8. 8
    Lew, Moi Mooi
    出版 2008
    主题: ...Video games Kuala Lumpur (W.P.) Psychological aspects....
    Thesis 图书
  9. 9
    ... and attitudes about online video game addiction with the story of students' resilience. This study is a...
    Thesis
  10. 10
  11. 11
    Hairul Azni bin Mohd Isa
    出版 2009
    主题: ...Xbox 360 (Video game console)...
    Thesis
  12. 12
    Saritha Muniandy
    出版 2019
    主题: ...Video games Social aspects....
    Thesis 图书
  13. 13
    Muhammad Sabri bin Sahrir
    出版 2011
    主题: ...Video games Design...
    Thesis
  14. 14
    Nor Afian Yusof
    出版 2019
    主题: ...Video games Social aspects....
    Thesis 图书
  15. 15
    Joseph Kok Bing, Pang
    出版 2013
    ...Video games have become a big part of a student’s life. With the influence of massively marketed...
    Thesis
  16. 16
    ...The purpose of this research is to investigate the effect of using instructional video games...
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  17. 17
    Norashikin, Hasan
    出版 2010
    ...This study was conducted to explore the relationship of video games among lower secondary school...
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  18. 18
    Amir Hamzah, Muhidi
    出版 2007
    ...Video game or more precisely computer games had long been claimed as tools for leisure...
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  19. 19
  20. 20
    Fadzial, Mohd Asnawi
    出版 2010
    ... is also used in the gaming industry to add engaging animation to video games and computer games. Morphing...
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