Showing 1 - 20 results of 141 for search '"Video games"', query time: 0.05s Refine Results
  1. 1
    by Ng, Yiing Y’ng
    Published 2014
    ... the knowledge of affective user centred design in video games and to develop a list of recommendations...
    Thesis
  2. 2
    by Nasarudin, Adib Aiman
    Published 2022
    ... appetite, sleeplessness, and using games as a platform to escape from stress. Video games also can make our...
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  3. 3
  4. 4
    by Saaidin, Shuria
    Published 2023
    ...This thesis presents a multicriteria and hybrid recommender system for video games. Previous...
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    Thesis
  5. 5
    by Jamil, Lokman Hakim
    Published 2013
    ...Video games have been a popular leisure activity among children, teenagers and young adults...
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  6. 6
  7. 7
    by Ahmad Zaki, Azimah
    Published 2017
    Subjects: ...Violence in video games - Psychological aspects - Malaysia - Selangor...
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  8. 8
    by Lew, Moi Mooi
    Published 2008
    Subjects: ...Video games Kuala Lumpur (W.P.) Psychological aspects....
    Thesis Book
  9. 9
    ... and attitudes about online video game addiction with the story of students' resilience. This study is a...
    Thesis
  10. 10
  11. 11
    by Hairul Azni bin Mohd Isa
    Published 2009
    Subjects: ...Xbox 360 (Video game console)...
    Thesis
  12. 12
    by Saritha Muniandy
    Published 2019
    Subjects: ...Video games Social aspects....
    Thesis Book
  13. 13
    by Muhammad Sabri bin Sahrir
    Published 2011
    Subjects: ...Video games Design...
    Thesis
  14. 14
    by Nor Afian Yusof
    Published 2019
    Subjects: ...Video games Social aspects....
    Thesis Book
  15. 15
    by Joseph Kok Bing, Pang
    Published 2013
    ...Video games have become a big part of a student’s life. With the influence of massively marketed...
    Thesis
  16. 16
    ...The purpose of this research is to investigate the effect of using instructional video games...
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  17. 17
    by Norashikin, Hasan
    Published 2010
    ...This study was conducted to explore the relationship of video games among lower secondary school...
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  18. 18
    by Amir Hamzah, Muhidi
    Published 2007
    ...Video game or more precisely computer games had long been claimed as tools for leisure...
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  19. 19
  20. 20
    by Ramli, Azree
    Published 2004
    ...The business of video games has become a billion dollar industry. For the past 3 decade, education...
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