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1by Ng, Yiing Y’ng“... the knowledge of affective user centred design in video games and to develop a list of recommendations...”
Published 2014
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2by Nasarudin, Adib Aiman“... appetite, sleeplessness, and using games as a platform to escape from stress. Video games also can make our...”
Published 2022
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4by Saaidin, Shuria“...This thesis presents a multicriteria and hybrid recommender system for video games. Previous...”
Published 2023
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5by Jamil, Lokman Hakim“...Video games have been a popular leisure activity among children, teenagers and young adults...”
Published 2013
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6by Fam, Jia YuinSubjects: “...Video games and teenagers - Malaysia...”
Published 2021
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7by Ahmad Zaki, AzimahSubjects: “...Violence in video games - Psychological aspects - Malaysia - Selangor...”
Published 2017
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8Video game habits and aggressive personality among Form Two and Form Four students in Kuala Lumpur /by Lew, Moi MooiSubjects: “...Video games Kuala Lumpur (W.P.) Psychological aspects....”
Published 2008
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9“... and attitudes about online video game addiction with the story of students' resilience. This study is a...”
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10by Mohammadzadeh, ParvinSubjects: “...Video game - Psychological aspects - Malaysia...”
Published 2016
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15by Joseph Kok Bing, Pang“...Video games have become a big part of a student’s life. With the influence of massively marketed...”
Published 2013
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16by Shahruddin, Noor Shareeza Azzura“...The purpose of this research is to investigate the effect of using instructional video games...”
Published 2014
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17by Norashikin, Hasan“...This study was conducted to explore the relationship of video games among lower secondary school...”
Published 2010
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18by Amir Hamzah, Muhidi“...Video game or more precisely computer games had long been claimed as tools for leisure...”
Published 2007
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20by Ramli, Azree“...The business of video games has become a billion dollar industry. For the past 3 decade, education...”
Published 2004
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