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1由 Tan, Chin Ike“... the knowledge domain of serious games (SG). SG are specially designed video gamesystems with a primary purpose...”
出版 2021
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2由 Yanzhen, Wang“...This research was carried out to validate a framework of game-based childhoodobesity prevention. A...”
出版 2018
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3由 Choo, Sze Yee“...The purpose of this study is to develop a mobile enthalpy game application (MEGA)and study its...”
出版 2021
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5由 Kogilathah Segaran“..., specifically arousal and valence, and its mediating effects on theirmotivation in digital game-based learning...”
出版 2021
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6由 Mohd Faridz Ahmad“...-sided</p><p>games (SSG) on technical skills and fitness components after 6 weeks of training...”
出版 2022
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7由 Suresh Kumar Joseph“...<p>This study was aimed to identify pupils internet usage, gaming experience, learning</p...”
出版 2022
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8由 Mohamad Asmadi Samdin“... Standard Pentaksiran Holistik (SPH) menggunakan pengajaran Teaching</p><p>Games...”
出版 2021
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9由 Norfaridatul Akmar Hasim“...<p>Kajian ini bertujuan membangunkan permainan yang dinamai PhyKER Games bagi</p><p...”
出版 2021
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10由 Tng, Soo Ting“...<p>The popular game genre, multiplayer online battle arena (MOBA), contain addictive</p>...”
出版 2021
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11由 Mohammad Taufiq Abdul Ghani“...<p>This study aims to develop an educational digital game (eMufradat) for Arabic</p><...”
出版 2021
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12由 Sharizal Abdul Karim“...><p>pendidikan jasmani terhadap model Teaching Games For Understanding (TGfU) di</p><...”
出版 2022
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13由 Ishak Othman“...;<p>berasaskan Teaching Games for Understanding (TGfU) terhadap perkembangan kemahiran motor...”
出版 2020
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14由 Shanizan Herman Mohd Radzi“...This research aimed to develop and examine the effects of a simulation board game...”
出版 2021
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15由 Ahmad Najib Abd Razak“... untuk</p><p>melihat keberkesanan penggunaan modul Small Sided Game untuk prinsip menyerang...”
出版 2023
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17由 Rozaireen Muszali“... kumpulan Rawatan ll yang menggunakan pendekatan Teaching Games for Understanding (TGfU) seramai 32 orang...”
出版 2017
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