Real-time avatar sweating simulation using texture based and particle system

Displaying extreme expressions such as scared until sweating is not easy task to be achieved in 3D Games and the simulation of facial animation in real-time. Some difficulties faced by these researches, first the complex simulation for the physical properties of the muscles and emotions or the prope...

全面介紹

Saved in:
書目詳細資料
主要作者: Qasim, Ahmed Zuhair
格式: Thesis
語言:English
出版: 2013
主題:
在線閱讀:http://eprints.utm.my/id/eprint/33267/1/AhmedZuhairQasimMFSKSM2013.pdf
標簽: 添加標簽
沒有標簽, 成為第一個標記此記錄!