Out-of-core simplification with appearance preservation for computer game applications
Drastic growth in computer simulations complexity and 3D scanning technology has boosted the size of geometry data sets. Before this, conventional (incore) simplification techniques are sufficient in data reduction to accelerate graphics rendering. However, powerful graphics workstation also unable...
Saved in:
Main Author: | Tan, Kim Heok |
---|---|
Format: | Thesis |
Language: | English |
Published: |
2006
|
Subjects: | |
Online Access: | http://eprints.utm.my/id/eprint/5347/1/TanKimHeokMFSKSM2006.pdf |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Online consecutive secure multi-party computation algorithm for preserving privacy
by: Kenari, Abdolreza Rasouli
Published: (2011) -
Forward-Backward Time Stepping with Automated Edge-preserving Regularization Technique for Wood Defects Detection
by: Yong, Guang
Published: (2019) -
Classification technique for human emotion in virtual reality using game-based brain computer interface
by: Abuhashish, Faris Amin Muflih
Published: (2015) -
Privacy preserving association rule mining using attribute-identity mapping
by: Jafar, Ibraheem
Published: (2017) -
Privacy-preserved security-conscious framework to enhance web service composition
by: Movahednejad, Homa
Published: (2016)