A digital game-based learning framework for enhancing primary school students critical thinking skills /
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| 主要作者: | |
|---|---|
| 格式: | Thesis 图书 |
| 语言: | English |
| 出版: |
2021.
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| 主题: | |
| 在线阅读: | http://studentsrepo.um.edu.my/14520/ |
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| LEADER | 01451nam a2200349 i 4500 | ||
|---|---|---|---|
| 001 | u1158260 | ||
| 003 | SIRSI | ||
| 005 | 202204061418 | ||
| 008 | 220406s2021 my a 000 0 eng | ||
| 040 | |a UMM |d AUM |e rda | ||
| 090 | |a QA76.758 |b UMP 2021 Hus | ||
| 100 | 1 | |a Hussein, Mahmood Haitham, |e author. | |
| 245 | 1 | 2 | |a A digital game-based learning framework for enhancing primary school students critical thinking skills / |c Mahmood Haitham Hussein. |
| 264 | 1 | |c 2021. | |
| 300 | |a xix, 180 leaves : |b illustrations ; |c 30 cm | ||
| 336 | |a text |2 rdacontent | ||
| 337 | |a unmediated |2 rdamedia | ||
| 337 | |a computer |2 rdamedia | ||
| 338 | |a volume |2 rdacarrier | ||
| 338 | |a computer disc |2 rdacarrier | ||
| 502 | |b Ph.D. |c Jabatan Kejuruteraan Perisian, Fakulti Komputer Sains dan Teknologi Maklumat, Universiti Malaya |d 2021. | ||
| 504 | |a Bibliography: leaves 143-171. | ||
| 530 | |a Also issued CD. | ||
| 650 | 0 | |a Educational technology. | |
| 650 | 0 | |a Educational games. | |
| 650 | 0 | |a Computer-assisted instruction. | |
| 710 | 2 | |a Universiti Malaya. |b Jabatan Kejuruteraan Perisian, |e degree granting institution. | |
| 856 | 4 | 1 | |u http://studentsrepo.um.edu.my/14520/ |
| 900 | |a US | ||
| 596 | |a 1 25 | ||
| 999 | |a QA76.758 UMP 2021 HUS |w LC |c 1 |i A517629142 |f 1/12/2022 |g 1 |l STACKS |m P01UTAMA |r Y |s Y |t TESIS |u 3/10/2022 |1 STEM | ||
| 999 | |a QA76.758 UMP 2021 HUS |w LC |c 1 |i A517629139 |f 20/12/2022 |g 1 |l STACKS |m P25UMARCHI |r N |s Y |t CD |u 20/12/2022 |1 STEM |o .STAFF. MST-CD2456 | ||
